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				https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
				synced 2024-08-15 00:43:45 +00:00 
			
		
		
		
	fixed: invis sleeping
sex job length matches anim length
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					 9 changed files with 104 additions and 11 deletions
				
			
		
										
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			@ -51,6 +51,23 @@ namespace Rimworld_Animations {
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            }
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        }
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        public int AnimationLength
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        {
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            get
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            {
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                if (!IsAnimating) return 0;
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                int groupAnimLength = 0;
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                foreach(AnimationDef anim in animationQueue)
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                {
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                    groupAnimLength += anim.durationTicks;
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                }
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                return groupAnimLength;
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            }
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        }
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        public Vector3 getAnchor()
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        {
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            return anchor.getDrawPos();
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			@ -37,7 +37,7 @@ namespace Rimworld_Animations {
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				bool quickie = (__instance is JobDriver_SexQuick) && AnimationSettings.fastAnimForQuickie;
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				int preAnimDuration = __instance.duration;
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				int AnimationTimeTicks = 0;
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				List<Pawn> participants = partnerSexBaseReceiver.parteners.Append(partner).ToList();
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			@ -45,16 +45,16 @@ namespace Rimworld_Animations {
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				if (groupAnimation != null)
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                {
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					AnimationUtility.StartGroupAnimation(participants, groupAnimation, reorder, partner);
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					int animTicks = AnimationUtility.GetAnimationLength(pawn);
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					foreach(Pawn participant in participants)
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                    {
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						(participant.jobs.curDriver as JobDriver_Sex).ticks_left = animTicks;
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						(participant.jobs.curDriver as JobDriver_Sex).sex_ticks = animTicks;
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						(participant.jobs.curDriver as JobDriver_Sex).orgasmStartTick = animTicks;
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						(participant.jobs.curDriver as JobDriver_Sex).duration = animTicks;
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					}
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				}
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				//Modify Orgasm ticks to only orgasm as many times as RJW stock orgasm allows
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				if (AnimationTimeTicks != 0)
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                {
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					__instance.orgasmstick = preAnimDuration * __instance.orgasmstick / AnimationTimeTicks;
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				}
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			}
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		}
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			@ -0,0 +1,39 @@
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using HarmonyLib;
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using rjw;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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namespace Rimworld_Animations
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{
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    [HarmonyPatch(typeof(JobDriver_Sex), "Animate")]
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    public class HarmonyPatch_Animate
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    {
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        public static bool Prefix(ref JobDriver_Sex __instance, ref Pawn pawn, ref Thing target)
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        {
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			//remove all bumping stuff in animations; keep draw nude code
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			if (target != null)
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			{
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				Pawn pawn2 = target as Pawn;
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				if (!__instance.isEndytophile)
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				{
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					SexUtility.DrawNude(pawn, false);
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					if (pawn2 != null)
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					{
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						SexUtility.DrawNude(pawn2, false);
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						return false;
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					}
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				}
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			}
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			else if (!__instance.isEndytophile)
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			{
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				SexUtility.DrawNude(pawn, false);
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			}
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			return false;
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        }
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    }
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}
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			@ -1,8 +1,10 @@
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using HarmonyLib;
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using RimWorld;
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using rjw;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection.Emit;
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using System.Text;
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using System.Threading.Tasks;
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using Verse.AI;
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			@ -19,5 +21,32 @@ namespace Rimworld_Animations
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                AnimationUtility.StopGroupAnimation(__instance.pawn);
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            });
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        }
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        public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> codeInstructions)
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        {
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            var ins = codeInstructions.ToList();
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            for (int i = 0; i < ins.Count; i++)
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            {
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                if (i < ins.Count && ins[i].opcode == OpCodes.Call && ins[i].OperandIs(AccessTools.DeclaredMethod(typeof(Toils_LayDown), "LayDown")))
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                {
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                    ins[i].operand = AccessTools.DeclaredMethod(typeof(HarmonyPatch_JobDriver_SexBaseReceiverLoved), "DoNotLayDown");
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                    yield return ins[i];
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                }
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                else
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                {
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                    yield return ins[i];
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                }
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            }
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        }
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        public static Toil DoNotLayDown(TargetIndex bedOrRestSpotIndex, bool hasBed, bool lookForOtherJobs, bool canSleep = true, bool gainRestAndHealth = true, PawnPosture noBedLayingPosture = PawnPosture.LayingMask, bool deathrest = false)
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        {
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            return new Toil();
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        }
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    }
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}
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			@ -95,5 +95,11 @@ namespace Rimworld_Animations {
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        }
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        public static int GetAnimationLength(Pawn pawn)
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        {
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            return pawn.TryGetComp<CompExtendedAnimator>().AnimationLength;
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        }
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    }
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}
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			@ -46,6 +46,7 @@
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    </Reference>
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    <Reference Include="RJW">
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      <HintPath>..\rjw\1.5\Assemblies\RJW.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="RJW-ToysAndMasturbation">
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      <HintPath>..\rjw-toys-and-masturbation\Assemblies\RJW-ToysAndMasturbation.dll</HintPath>
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			@ -104,8 +105,9 @@
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    <Compile Include="1.5\Source\Patches\RimworldPatches\HarmonyPatch_PawnRenderTree.cs" />
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    <Compile Include="1.5\Source\Patches\RimworldPatches\HarmonyPatch_Pawn_DrawTracker.cs" />
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    <Compile Include="1.5\Source\Patches\RimworldPatches\HarmonyPatch_Thing.cs" />
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    <Compile Include="1.5\Source\Patches\RJWPatches\HarmonyPatch_PlaySexSounds.cs" />
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    <Compile Include="1.5\Source\Patches\RJWPatches\HarmonyPatch_SexTick.cs" />
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    <Compile Include="1.5\Source\Patches\RJWPatches\JobDrivers\JobDriver_Sex\HarmonyPatch_Animate.cs" />
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    <Compile Include="1.5\Source\Patches\RJWPatches\JobDrivers\JobDriver_Sex\HarmonyPatch_PlaySexSounds.cs" />
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    <Compile Include="1.5\Source\Patches\RJWPatches\JobDrivers\JobDriver_Sex\HarmonyPatch_SexTick.cs" />
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    <Compile Include="1.5\Source\Patches\RJWPatches\HarmonyPatch_WorkGiverSex.cs" />
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    <Compile Include="1.5\Source\Patches\RJWPatches\JobDrivers\HarmonyPatch_JobDriver_JoinInBed.cs" />
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    <Compile Include="1.5\Source\Patches\RJWPatches\JobDrivers\HarmonyPatch_JobDriver_Sex.cs" />
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