New animation: Cowgirl

Better checks for initiators/aggressors
This commit is contained in:
Platinum 2020-04-20 12:01:31 -07:00
parent 5c775b6714
commit 2eaff0b8da
8 changed files with 620 additions and 8 deletions

View file

@ -46,10 +46,11 @@ namespace Rimworld_Animations {
if (!x.actors[i].defNames.Contains(localParticipants[i].def.defName)) {
if (rjw.RJWSettings.DevMode) {
Log.Message(x.defName.ToStringSafe() + " not selected -- " + localParticipants[i].def.defName.ToStringSafe() + " " + localParticipants[i].Name.ToStringSafe() + " is not ");
string animInfo = x.defName.ToStringSafe() + " not selected -- " + localParticipants[i].def.defName.ToStringSafe() + " " + localParticipants[i].Name.ToStringSafe() + " is not ";
foreach(String defname in x.actors[i].defNames) {
Log.Message(defname + ", ");
animInfo += defname + ", ";
}
Log.Message(animInfo);
}
return false;
@ -67,9 +68,10 @@ namespace Rimworld_Animations {
//TESTING ANIMATIONS ONLY REMEMBER TO COMMENT OUT BEFORE PUSH
/*
if (x.defName != "ReverseStandAndCarry")
if (x.defName != "Cowgirl")
return false;
*/
*/
if (x.actors[i].isFucking && !rjw.xxx.can_fuck(localParticipants[i])) {
Log.Message(x.defName.ToStringSafe() + " not selected -- " + localParticipants[i].def.defName.ToStringSafe() + " " + localParticipants[i].Name.ToStringSafe() + " can't fuck");
@ -83,19 +85,51 @@ namespace Rimworld_Animations {
}
return true;
});
List<AnimationDef> optionsWithSexType = options.ToList().FindAll(x => x.sexTypes.Contains(sexType));
List<AnimationDef> optionsWithSexTypeAndInitiator = optionsWithSexType.FindAll(x => {
bool initiatorsAlignWithSexType = true;
for (int i = 0; i < x.actors.Count; i++) {
//if the animation not for initiators, but an initiator is playing it
if (x.actors[i].initiator && !(localParticipants[i].jobs.curDriver is rjw.JobDriver_SexBaseInitiator)) {
initiatorsAlignWithSexType = false;
}
}
return initiatorsAlignWithSexType;
});
List<AnimationDef> optionsWithInitiator = options.ToList().FindAll(x => {
bool initiatorsAlignWithSexType = true;
for (int i = 0; i < x.actors.Count; i++) {
//if the animation not for initiators, but an initiator is playing it
if (x.actors[i].initiator && !(localParticipants[i].jobs.curDriver is rjw.JobDriver_SexBaseInitiator)) {
initiatorsAlignWithSexType = false;
}
}
return initiatorsAlignWithSexType;
});
if (optionsWithSexTypeAndInitiator.Any()) {
Log.Message("Selecting animation for rjwSexType " + sexType.ToStringSafe() + " and initiators...");
return optionsWithSexType.RandomElement();
}
if (optionsWithSexType.Any()) {
Log.Message("Selecting animation for rjwSexType " + sexType.ToStringSafe() + "...");
return optionsWithSexType.RandomElement();
}
if(optionsWithInitiator.Any()) {
Log.Message("Selecting animation for initiators...");
}
if (options != null && options.Any()) {
Log.Message("Randomly selecting animation...");
return options.RandomElement();
}
else
return null;
}