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	tweaks again for orassan
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					 2 changed files with 3 additions and 3 deletions
				
			
		
										
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			@ -112,7 +112,7 @@ namespace Rimworld_Animations {
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					{
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						orassan = true;
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						orassanv = new Vector3(0, 0, 0.23f);
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						orassanv = new Vector3(0, 0, 1.23f);
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						if (pawnAnimator.headFacing == Rot4.North)
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						{
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							orassanv.z -= 0.1f;
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			@ -138,8 +138,8 @@ namespace Rimworld_Animations {
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						}
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						else //south
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						{
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							orassanv.z -= 0.1f;
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							orassanv.y += 2f;
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							orassanv.z += 0.1f;
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							orassanv.y += 1f;
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							if (ba.bodyPart.defName.Contains("right"))
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							{
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