Merge branch 'loading_map_fix' into 'master'

Added persistance to animations, to keep them playing after a reload

See merge request c0ffeeeeeeee/rimworld-animations!8
This commit is contained in:
Salacian 2024-03-29 22:38:50 +00:00
commit 1e82aa36c9
1 changed files with 3 additions and 1 deletions

View File

@ -473,7 +473,9 @@ namespace Rimworld_Animations {
Scribe_Values.Look(ref headFacing, "RJWAnimations-headFacing");
Scribe_Values.Look(ref headFacing, "RJWAnimations-bodyFacing");
Scribe_Values.Look(ref quiver, "RJWAnimations-orgasmQuiver");
Scribe_Values.Look(ref quiver, "RJWAnimations-orgasmQuiver");
Scribe_Values.Look(ref Animating, "RJWAnimations-Animating");
}
public void shiftActorPositionAndRestartAnimation() {