Merge branch 'loading_map_fix' into 'master'
Added persistance to animations, to keep them playing after a reload See merge request c0ffeeeeeeee/rimworld-animations!8
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@ -473,7 +473,9 @@ namespace Rimworld_Animations {
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Scribe_Values.Look(ref headFacing, "RJWAnimations-headFacing");
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Scribe_Values.Look(ref headFacing, "RJWAnimations-bodyFacing");
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Scribe_Values.Look(ref quiver, "RJWAnimations-orgasmQuiver");
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Scribe_Values.Look(ref quiver, "RJWAnimations-orgasmQuiver");
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Scribe_Values.Look(ref Animating, "RJWAnimations-Animating");
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}
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public void shiftActorPositionAndRestartAnimation() {
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