From 82fb2d6c6c230d65893e182e98c244727fb94a72 Mon Sep 17 00:00:00 2001 From: Salacian Date: Mon, 20 Feb 2023 23:32:15 +0100 Subject: [PATCH] Added persistance to animations, to keep them playing after a reload --- 1.4/Source/Comps/CompBodyAnimator.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/1.4/Source/Comps/CompBodyAnimator.cs b/1.4/Source/Comps/CompBodyAnimator.cs index 5d355a6..d77a430 100644 --- a/1.4/Source/Comps/CompBodyAnimator.cs +++ b/1.4/Source/Comps/CompBodyAnimator.cs @@ -465,7 +465,9 @@ namespace Rimworld_Animations { Scribe_Values.Look(ref headFacing, "RJWAnimations-headFacing"); Scribe_Values.Look(ref headFacing, "RJWAnimations-bodyFacing"); - Scribe_Values.Look(ref quiver, "RJWAnimations-orgasmQuiver"); + Scribe_Values.Look(ref quiver, "RJWAnimations-orgasmQuiver"); + + Scribe_Values.Look(ref Animating, "RJWAnimations-Animating"); } public void shiftActorPositionAndRestartAnimation() {