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renaming
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1 changed files with 2 additions and 2 deletions
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@ -406,8 +406,8 @@ namespace Rimworld_Animations {
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headFacing = headFacing.Opposite;
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headFacing = headFacing.Opposite;
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}
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}
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headBob = new Vector3(0, 0, clip.HeadBob.Evaluate(clipPercent));
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headBob = new Vector3(0, 0, clip.HeadBob.Evaluate(clipPercent));
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Vector2 bodyOffset = (pawn.story?.bodyType?.bodyGraphicScale != null ? pawn.story.bodyType.bodyGraphicScale : Vector2.one);
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Vector2 bodyScale = (pawn.story?.bodyType?.bodyGraphicScale != null ? pawn.story.bodyType.bodyGraphicScale : Vector2.one);
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headBob.z *= bodyOffset.x;
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headBob.z *= bodyScale.x;
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lastDrawFrame = RealTime.frameCount;
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lastDrawFrame = RealTime.frameCount;
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