From 16cba954635a027293d7c4382352827e8fc449cd Mon Sep 17 00:00:00 2001 From: c0ffee Date: Tue, 25 Oct 2022 13:12:41 -0700 Subject: [PATCH] renaming --- 1.4/Source/Comps/CompBodyAnimator.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/1.4/Source/Comps/CompBodyAnimator.cs b/1.4/Source/Comps/CompBodyAnimator.cs index 6683b2a..5d355a6 100644 --- a/1.4/Source/Comps/CompBodyAnimator.cs +++ b/1.4/Source/Comps/CompBodyAnimator.cs @@ -406,8 +406,8 @@ namespace Rimworld_Animations { headFacing = headFacing.Opposite; } headBob = new Vector3(0, 0, clip.HeadBob.Evaluate(clipPercent)); - Vector2 bodyOffset = (pawn.story?.bodyType?.bodyGraphicScale != null ? pawn.story.bodyType.bodyGraphicScale : Vector2.one); - headBob.z *= bodyOffset.x; + Vector2 bodyScale = (pawn.story?.bodyType?.bodyGraphicScale != null ? pawn.story.bodyType.bodyGraphicScale : Vector2.one); + headBob.z *= bodyScale.x; lastDrawFrame = RealTime.frameCount;