mod options should save on game exit + anim tweaks

This commit is contained in:
Platinum 2020-04-25 11:08:00 -07:00
parent 31dd3719a1
commit 02de084521
5 changed files with 16 additions and 7 deletions

View file

@ -158,6 +158,7 @@ namespace Rimworld_Animations {
if (animTicks < anim.animationTimeTicks) {
tickStage();
} else {
isAnimating = false;
}
}
@ -175,6 +176,10 @@ namespace Rimworld_Animations {
clipPercent = 0;
}
if(curStage >= anim.animationStages.Count && animTicks < anim.animationTimeTicks && pawn.jobs.curDriver is JobDriver_SexBaseInitiator) {
pawn.jobs.curDriver.ReadyForNextToil();
}
tickClip();
}