2020-04-09 00:43:01 +00:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Rimworld_Animations {
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public abstract class Keyframe
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{
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public int tickDuration = 1;
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2022-01-25 02:17:49 +00:00
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public float? atTick;
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public string soundEffect;
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2022-09-07 14:12:17 +00:00
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public List<string> tags = new List<string>();
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2020-04-09 00:43:01 +00:00
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}
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}
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