rimworld-animations/1.3/Source/Animations/Keyframes/Keyframe.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Rimworld_Animations {
public abstract class Keyframe
{
public int tickDuration = 1;
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public float? atTick;
public string soundEffect;
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public List<string> tags = new List<string>();
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}
}