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Patch
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parent
aeceb77100
commit
8a7b542d17
11 changed files with 20 additions and 11 deletions
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@ -21,6 +21,6 @@ namespace Rimworld_Animations {
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public BodyTypeOffset bodyTypeOffset = new BodyTypeOffset();
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public Vector3 offset = new Vector2(0, 0);
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public List<string> requiredGender;
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public List<string> tags = new List<string>();
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}
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}
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@ -10,9 +10,10 @@ namespace Rimworld_Animations {
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public string stageName;
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public int stageIndex;
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public int playTimeTicks = 0;
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public int playTimeTicksQuick = -1;
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public bool isLooping;
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public List<BaseAnimationClip> animationClips;
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public List<string> tags = new List<string>();
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public void initialize() {
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foreach (BaseAnimationClip clip in animationClips) {
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@ -15,6 +15,6 @@ namespace Rimworld_Animations {
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public abstract void buildSimpleCurves();
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public string soundDef = null; //for playing sounds
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public int actor;
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public List<string> tags = new List<string>();
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}
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}
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@ -10,5 +10,6 @@ namespace Rimworld_Animations {
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public int tickDuration = 1;
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public float? atTick;
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public string soundEffect;
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public List<string> tags = new List<string>();
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}
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}
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@ -52,6 +52,7 @@ namespace Rimworld_Animations {
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public List<Pawn> actorsInCurrentAnimation;
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public bool controlGenitalAngle = false;
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public bool fastAnimForQuickie = false;
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private AnimationDef anim;
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private AnimationStage stage {
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@ -155,7 +156,9 @@ namespace Rimworld_Animations {
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this.actor = actor;
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this.anim = anim;
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this.mirror = mirror;
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if(fastAnimForQuickie)
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this.fastAnimForQuickie = fastAnimForQuickie;
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if (fastAnimForQuickie && anim.animationStages.Any(x => x.playTimeTicksQuick >= 0) == false)
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{
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curStage = 1;
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animTicks = anim.animationStages[0].playTimeTicks;
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@ -259,7 +262,7 @@ namespace Rimworld_Animations {
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stageTicks++;
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if(stageTicks >= stage.playTimeTicks) {
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if(stageTicks >= stage.playTimeTicks || (fastAnimForQuickie && stage.playTimeTicksQuick >= 0 && stageTicks >= stage.playTimeTicksQuick)) {
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curStage++;
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@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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@ -11,7 +11,6 @@ namespace Rimworld_Animations {
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{
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public CompProperties_BodyAnimator()
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{
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base.compClass = typeof(CompBodyAnimator);
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}
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}
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@ -15,6 +15,7 @@ namespace Rimworld_Animations {
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public bool sounds = false;
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public List<rjw.xxx.rjwSextype> sexTypes = null;
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public List<String> interactionDefTypes = null;
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public List<string> tags = new List<string>();
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public override void PostLoad() {
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base.PostLoad();
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@ -27,7 +27,6 @@ namespace Rimworld_Animations
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{
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if (i.OperandIs(AccessTools.Method(typeof(PawnUtility), "IsInvisible")))
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{
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yield return new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(PawnRenderer_RenderPawnAt_Patch), "ClearCache"));
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}
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else
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@ -46,11 +46,11 @@
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<Private>False</Private>
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</Reference>
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<Reference Include="RJW">
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<HintPath>..\..\rjw\1.3\Assemblies\RJW.dll</HintPath>
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<HintPath>..\..\rjw-master\1.3\Assemblies\RJW.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="RJW-ToysAndMasturbation">
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<HintPath>..\..\rjw-toys-and-masturbation\Assemblies\RJW-ToysAndMasturbation.dll</HintPath>
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<HintPath>..\..\rjw-toys-and-masturbation-master\Assemblies\RJW-ToysAndMasturbation.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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@ -44,7 +44,11 @@
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<Private>False</Private>
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</Reference>
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<Reference Include="RJW">
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<HintPath>..\rjw\1.3\Assemblies\RJW.dll</HintPath>
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<HintPath>..\rjw-master\1.3\Assemblies\RJW.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="RJW-ToysAndMasturbation">
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<HintPath>..\rjw-toys-and-masturbation-master\Assemblies\RJW-ToysAndMasturbation.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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@ -65,6 +69,7 @@
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="1.3\Source\Extensions\PawnWoundDrawerExtension.cs" />
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<Compile Include="1.3\Source\Patches\RimworldPatches\HarmonyPatch_Thing.cs" />
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<Compile Include="1.3\Source\Utilities\PatchOperationAddOrReplace.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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