2020-04-09 00:43:01 +00:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RimWorld;
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using Verse;
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namespace Rimworld_Animations {
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public abstract class BaseAnimationClip
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{
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2022-01-25 02:17:49 +00:00
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public Dictionary<int, string> SoundEffects = new Dictionary<int, string>();
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2020-04-09 00:43:01 +00:00
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public List<ThingDef> types; //types of participants
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public int duration;
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public abstract void buildSimpleCurves();
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public string soundDef = null; //for playing sounds
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public int actor;
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2022-09-07 14:12:17 +00:00
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public List<string> tags = new List<string>();
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2020-04-09 00:43:01 +00:00
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}
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}
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