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https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
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29 lines
614 B
C#
29 lines
614 B
C#
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using HarmonyLib;
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using Verse;
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using RimWorld;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Rimworld_Animations
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{
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[HarmonyPatch(typeof(PawnUtility), "GetPosture")]
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public static class HarmonyPatch_SetPawnLaying
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{
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public static bool Prefix(Pawn p, ref PawnPosture __result)
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{
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if(p.TryGetComp<CompBodyAnimator>().isAnimating)
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{
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__result = PawnPosture.LayingOnGroundNormal;
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return false;
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}
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return true;
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}
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}
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}
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