rimworld-animations/Source/Actors/Actor.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace Rimworld_Animations {
public class Actor {
public List<string> defNames;
public List<string> requiredGenitals;
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public List<AlienRaceOffset> raceOffsets;
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public bool activeRole = false;
public string gender;
public bool isFucking = false;
public bool isFucked = false;
public Vector3 offset = new Vector3(0, 0, 0);
}
}