2024-04-16 22:10:46 +00:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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2024-04-17 03:44:51 +00:00
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using Verse;
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2024-04-16 22:10:46 +00:00
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namespace Rimworld_Animations
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{
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public abstract class AnimationStage
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{
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2024-04-17 03:44:51 +00:00
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//Return a list containing a tuple; int for how long the animation should play for
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2024-04-18 22:32:31 +00:00
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public abstract List<AnimationDef> GetAnimations(int actorNumber, int seed);
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2024-04-17 03:44:51 +00:00
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2024-04-16 22:10:46 +00:00
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}
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}
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