rimworld-animation-studio/Library/PackageCache/com.unity.ide.rider@1.1.4/Rider/Editor/Util/RiderMenu.cs
2022-09-13 00:36:34 -05:00

25 lines
No EOL
636 B
C#

using JetBrains.Annotations;
using Packages.Rider.Editor;
using Unity.CodeEditor;
// Is called via commandline from Rider Notification after checking out from source control.
// ReSharper disable once CheckNamespace
namespace JetBrains.Rider.Unity.Editor
{
public static class RiderMenu
{
[UsedImplicitly]
public static void MenuOpenProject()
{
if (RiderScriptEditor.IsRiderInstallation(RiderScriptEditor.CurrentEditor))
{
// Force the project files to be sync
CodeEditor.CurrentEditor.SyncAll();
// Load Project
CodeEditor.CurrentEditor.OpenProject();
}
}
}
}