rimworld-animation-studio/Library/PackageCache/com.unity.ide.rider@1.1.4/Rider/Editor/Util/RiderMenu.cs

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2022-09-13 05:36:34 +00:00
using JetBrains.Annotations;
using Packages.Rider.Editor;
using Unity.CodeEditor;
// Is called via commandline from Rider Notification after checking out from source control.
// ReSharper disable once CheckNamespace
namespace JetBrains.Rider.Unity.Editor
{
public static class RiderMenu
{
[UsedImplicitly]
public static void MenuOpenProject()
{
if (RiderScriptEditor.IsRiderInstallation(RiderScriptEditor.CurrentEditor))
{
// Force the project files to be sync
CodeEditor.CurrentEditor.SyncAll();
// Load Project
CodeEditor.CurrentEditor.OpenProject();
}
}
}
}