rimworld-animation-studio/Library/Artifacts/f3
AbstractConcept 23f8d8cfec Bug fixes
- Animation keys should be better synced with the animation (fewer instance of missing keys)
- Copied keyframes and cloned stages should no longer be linked to each other
-If you delete the first keyframe in a clip, instead of denying you, it will reset the associated actor it to its default starting position
- You can now move keyframes over the first one in a clip and override it. If less than two keys remain, new keys will be generated to a minimum of a two
- Fixed error when cycling through actor body parts
2022-11-05 23:03:51 -05:00
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f3c90f4f4ff1d0c771f56dc6da79b0d0 Initial commit 2022-09-13 00:36:34 -05:00
f30fd71b4fc1d402c808d899523ac8ab Initial commit 2022-09-13 00:36:34 -05:00
f34ca494006cc44b3ba834914d5c91ea Initial commit 2022-09-13 00:36:34 -05:00
f37fbf485aac7965f08ba812a1ef5f0e Initial commit 2022-09-13 00:36:34 -05:00
f39d24374a0453f1b4deac6d5c865e55 Initial commit 2022-09-13 00:36:34 -05:00
f319c5f7f0bebda476f0468f24ac0a7c Initial commit 2022-09-13 00:36:34 -05:00
f328ff254bb59f87af004dd134328cf0 UI 2.0 2022-10-12 00:22:29 -05:00
f352ce5180a0d959717aa7cabef5ce0c Initial commit 2022-09-13 00:36:34 -05:00
f3016ece3ace10b42f68c96e9f627cab Bug fixes 2022-11-05 23:03:51 -05:00
f3980a16aeed06b487fac832243747a2 Initial commit 2022-09-13 00:36:34 -05:00
f3762244ee5b59e9b537a74d66b5b147 Initial commit 2022-09-13 00:36:34 -05:00