rimworld-animation-studio/Library/Artifacts/9e
AbstractConcept 23f8d8cfec Bug fixes
- Animation keys should be better synced with the animation (fewer instance of missing keys)
- Copied keyframes and cloned stages should no longer be linked to each other
-If you delete the first keyframe in a clip, instead of denying you, it will reset the associated actor it to its default starting position
- You can now move keyframes over the first one in a clip and override it. If less than two keys remain, new keys will be generated to a minimum of a two
- Fixed error when cycling through actor body parts
2022-11-05 23:03:51 -05:00
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9e5d33c539752f9d51e61c3c4978215e Initial commit 2022-09-13 00:36:34 -05:00
9e8be58eb5083ccfb4340bb4c6fa436b Initial commit 2022-09-13 00:36:34 -05:00
9e9f283114c614cec516deef2cc238eb Initial commit 2022-09-13 00:36:34 -05:00
9e723fc4827563594035ff191dd8e735 Initial commit 2022-09-13 00:36:34 -05:00
9e9017900852d63693082d632f914d34 Initial commit 2022-09-13 00:36:34 -05:00
9eaaa34a9a24236015db2ec0e6f966d4 Initial commit 2022-09-13 00:36:34 -05:00
9ead7c02204ca7836213aadabc34bbe4 Initial commit 2022-09-13 00:36:34 -05:00
9eae2ab29c0849c685e5df2b5ab33367 Initial commit 2022-09-13 00:36:34 -05:00
9eb45f260a8e99eca3af518ecbfa0620 Initial commit 2022-09-13 00:36:34 -05:00
9ec138f560fa37e2566ce1cf54965926 Keyframe stretching plus appendage manipulation 2022-09-20 01:03:55 -05:00
9eccf26f2a8ff8b04743dcc04463d631 Initial commit 2022-09-13 00:36:34 -05:00
9ee768eaab99edee4a272590652e1985 Initial commit 2022-09-13 00:36:34 -05:00
9ef945c2d40f31bd5824770994c116ec Initial commit 2022-09-13 00:36:34 -05:00