rimworld-animation-studio/Build
AbstractConcept 23f8d8cfec Bug fixes
- Animation keys should be better synced with the animation (fewer instance of missing keys)
- Copied keyframes and cloned stages should no longer be linked to each other
-If you delete the first keyframe in a clip, instead of denying you, it will reset the associated actor it to its default starting position
- You can now move keyframes over the first one in a clip and override it. If less than two keys remain, new keys will be generated to a minimum of a two
- Fixed error when cycling through actor body parts
2022-11-05 23:03:51 -05:00
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MonoBleedingEdge Bug fixes and build files 2022-09-27 00:56:35 -05:00
RimWorld-Animation-Studio_Data Bug fixes 2022-11-05 23:03:51 -05:00
RimWorld-Animation-Studio.exe Bug fixes and build files 2022-09-27 00:56:35 -05:00
UnityCrashHandler32.exe Bug fixes and build files 2022-09-27 00:56:35 -05:00
UnityPlayer.dll Bug fixes and build files 2022-09-27 00:56:35 -05:00