Improved undo redo function and timelines

This commit is contained in:
AbstractConcept 2022-09-21 00:40:58 -05:00
parent 1af7f41d63
commit e36ef6a368
372 changed files with 4086 additions and 211 deletions

View file

@ -6,7 +6,7 @@ using UnityEngine.EventSystems;
namespace RimWorldAnimationStudio
{
public class ActorBody : MonoBehaviour, IPointerClickHandler, IDragHandler
public class ActorBody : MonoBehaviour, IPointerClickHandler, IDragHandler, IEndDragHandler
{
public int actorID;
public string bodyType = "Male";
@ -78,6 +78,11 @@ namespace RimWorldAnimationStudio
clip.BuildSimpleCurves();
}
public void OnEndDrag(PointerEventData eventData)
{
Workspace.Instance.RecordEvent("Actor position / orientation");
}
public void Activate()
{
Workspace.actorID = actorID;

View file

@ -6,7 +6,7 @@ using UnityEngine.EventSystems;
namespace RimWorldAnimationStudio
{
public class ActorBodyPart : MonoBehaviour, IDragHandler, IPointerClickHandler
public class ActorBodyPart : MonoBehaviour, IPointerClickHandler, IDragHandler, IEndDragHandler
{
public SpriteRenderer bodyPartRenderer;
public ActorBody parent;
@ -82,6 +82,11 @@ namespace RimWorldAnimationStudio
clip.BuildSimpleCurves();
}
public void OnEndDrag(PointerEventData eventData)
{
Workspace.Instance.RecordEvent("Actor position / orientation");
}
public void Activate()
{
Workspace.actorID = parent.actorID;

View file

@ -43,7 +43,7 @@ namespace RimWorldAnimationStudio
bodyOffsetZField.text = actor.bodyTypeOffset.GetOffset(bodyType).z.ToString();
}
public void UpdateAnimationDef()
public void OnValueChanged()
{
if (Workspace.animationDef == null || isDirty) return;
@ -65,10 +65,10 @@ namespace RimWorldAnimationStudio
default: actor.requiredGender = null; break;
}
Workspace.Instance.MakeDirty();
Workspace.Instance.RecordEvent("Actor body type offset data");
}
public void OpenSelectBodyPartsDialog()
/*public void OpenSelectBodyPartsDialog()
{
if (Workspace.animationDef == null) return;
@ -99,7 +99,7 @@ namespace RimWorldAnimationStudio
if (dialog != null)
{ dialog[0].Initialize(actor); dialog[0].Pop(); }
}
}*/
public void Update()
{

View file

@ -75,7 +75,7 @@ namespace RimWorldAnimationStudio
Workspace.Instance.GetPawnAnimationClip(Workspace.actorID).BuildSimpleCurves();
isDirty = true;
Workspace.Instance.MakeDirty();
Workspace.Instance.RecordEvent("Actor position / orientation");
}
}
}

View file

@ -1,5 +1,5 @@
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View file

@ -68,5 +68,37 @@ namespace RimWorldAnimationStudio
{
BroadcastMessage("UpdateGhostFrames");
}
public void OnMoveTimeline(int delta)
{
int? siblingIndex = transform.parent.GetComponentsInChildren<AnimationTimeline>()?.ToList()?.IndexOf(this);
int? siblingCount = transform.parent.GetComponentsInChildren<AnimationTimeline>()?.ToList()?.Count();
if (siblingIndex != null && siblingCount != null && MoveAnimationTimeline(siblingIndex.Value, delta))
{
//siblingIndex = Mathf.Clamp(siblingCount.Value + delta, 0, siblingCount.Value - 1);
transform.SetSiblingIndex(transform.GetSiblingIndex() + delta);
}
}
public bool MoveAnimationTimeline(int startIndex, int delta)
{
if (startIndex + delta < 0 || startIndex + delta >= Workspace.animationDef.animationStages[Workspace.stageID].animationClips.Count)
{ return false; }
Actor actor = Workspace.animationDef.actors[startIndex];
Workspace.animationDef.actors[startIndex] = Workspace.animationDef.actors[startIndex + delta];
Workspace.animationDef.actors[startIndex + delta] = actor;
PawnAnimationClip clip = Workspace.Instance.GetPawnAnimationClip(startIndex);
Workspace.animationDef.animationStages[Workspace.stageID].animationClips[startIndex] = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[startIndex + delta];
Workspace.animationDef.animationStages[Workspace.stageID].animationClips[startIndex + delta] = clip;
Workspace.actorID = startIndex + delta;
Workspace.Instance.RecordEvent("Timeline move");
return true;
}
}
}

View file

@ -0,0 +1,70 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class ConsoleMessagesDialog : MonoBehaviour
{
public bool isExpanded = false;
public GameObject consoleWindow;
public Transform logContent;
public Text stackTrace;
public Text currentMessage;
public Text logMessagePrefab;
public int maxMessages = 500;
private int currentMessages = 0;
public void Start()
{
Application.logMessageReceived += LogMessage;
}
public void ToggleExpand()
{
isExpanded = !isExpanded;
consoleWindow.SetActive(isExpanded);
}
public void LogMessage(string logString, string stackTrace, LogType type)
{
if (currentMessages > maxMessages)
{ return; }
currentMessages++;
currentMessage.text = logString;
Text logMessage = Instantiate(logMessagePrefab, logContent);
logMessage.text = logString;
logMessage.GetComponent<Button>().onClick.AddListener(delegate { OpenStackTrace(stackTrace); });
if (type == LogType.Warning)
{
currentMessage.color = Constants.ColorGoldYellow;
logMessage.color = Constants.ColorGoldYellow;
}
else if (type == LogType.Exception || type == LogType.Error)
{
currentMessage.color = Constants.ColorRed;
logMessage.color = Constants.ColorRed;
}
else
{
currentMessage.color = Constants.ColorDarkGrey;
logMessage.color = Constants.ColorDarkGrey;
}
}
public void OpenStackTrace(string stackTrace)
{
this.stackTrace.text = stackTrace;
}
}
}

View file

@ -0,0 +1,11 @@
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View file

@ -0,0 +1,54 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class SelectActorLayerDialog : DialogBox
{
public void OnEnable()
{
Initialize();
}
public void Initialize()
{
if (Workspace.animationDef == null) return;
Transform contentWindow = transform.FindDeepChild("Content");
Reset();
for (int i = 0; i < Workspace.actorLayers.Count; i++)
{
string actorLayer = Workspace.actorLayers[i];
Transform _optionToggle = AddCloneObjectToParent(contentWindow).transform;
_optionToggle.Find("Text").GetComponent<Text>().text = actorLayer;
Toggle toggleComp = _optionToggle.GetComponent<Toggle>();
toggleComp.isOn = Workspace.Instance.GetCurrentPawnAnimationClip().layer == actorLayer;
toggleComp.onValueChanged.AddListener(delegate {
PawnAnimationClip clip = Workspace.Instance.GetCurrentPawnAnimationClip();
if (clip != null)
{ clip.layer = actorLayer; }
Workspace.Instance.RecordEvent("Actor layer set");
});
toggleComp.group = contentWindow.GetComponent<ToggleGroup>();
}
}
public void Reset()
{
Transform contentWindow = transform.FindDeepChild("Content");
RemoveCloneObjectsFromParent(contentWindow);
}
}
}

View file

@ -0,0 +1,11 @@
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View file

@ -10,9 +10,7 @@ namespace RimWorldAnimationStudio
{
public class SelectBodyDefTypesDialog : DialogBox
{
private Actor actor;
public void Start()
public void OnEnable()
{
Initialize();
}
@ -27,18 +25,12 @@ namespace RimWorldAnimationStudio
Workspace.bodyDefTypes.Add(field.text);
Initialize(null, true);
Initialize(true);
}
public void Initialize(Actor actor = null, bool addedNewTag = false)
public void Initialize(bool addedNewTag = false)
{
if (actor != null)
{ this.actor = actor; }
if (actor == null)
{ actor = this.actor; }
if (actor == null) return;
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
foreach (string bodyDefType in actor.bodyDefTypes)
{
@ -66,7 +58,7 @@ namespace RimWorldAnimationStudio
else if (toggleComp.isOn == false && actor.bodyDefTypes.Contains(bodyDefType))
{ actor.bodyDefTypes.Remove(bodyDefType); }
Workspace.Instance.MakeDirty();
Workspace.Instance.RecordEvent("Actor bodyDef type");
});
if (addedNewTag && i == Workspace.sexTypes.Count - 1)

View file

@ -10,9 +10,7 @@ namespace RimWorldAnimationStudio
{
public class SelectBodyPartsDialog : DialogBox
{
private Actor actor;
public void Start()
public void OnEnable()
{
Initialize();
}
@ -30,18 +28,12 @@ namespace RimWorldAnimationStudio
Debug.Log("Add new body part: " + field.text);
Workspace.bodyParts.Add(field.text);
Initialize(null, true);
Initialize(true);
}
public void Initialize(Actor actor = null, bool addedNewTag = false)
public void Initialize(bool addedNewTag = false)
{
if (actor != null)
{ this.actor = actor; }
if (actor == null)
{ actor = this.actor; }
if (actor == null) return;
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
foreach (string bodyPart in actor.requiredGenitals)
{
@ -69,7 +61,7 @@ namespace RimWorldAnimationStudio
else if (toggleComp.isOn == false && actor.requiredGenitals.Contains(bodyPart))
{ actor.requiredGenitals.Remove(bodyPart); }
Workspace.Instance.MakeDirty();
Workspace.Instance.RecordEvent("Actor required body part");
});
if (addedNewTag && i == Workspace.sexTypes.Count - 1)

View file

@ -10,10 +10,9 @@ namespace RimWorldAnimationStudio
{
public class SelectDefNamesDialog : DialogBox
{
private Actor actor;
public void Start()
public void OnEnable()
{
Debug.Log("enabled");
Initialize();
}
@ -27,18 +26,12 @@ namespace RimWorldAnimationStudio
Workspace.defNames.Add(field.text);
Initialize(null, true);
Initialize(true);
}
public void Initialize(Actor actor = null, bool addedNewTag = false)
public void Initialize(bool addedNewTag = false)
{
if (actor != null)
{ this.actor = actor; }
if (actor == null)
{ actor = this.actor; }
if (actor == null) return;
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
foreach (string defName in actor.defNames)
{
@ -66,7 +59,7 @@ namespace RimWorldAnimationStudio
else if (toggleComp.isOn == false && actor.defNames.Contains(defName))
{ actor.defNames.Remove(defName); }
Workspace.Instance.MakeDirty();
Workspace.Instance.RecordEvent("Actor def name");
});
if (addedNewTag && i == Workspace.sexTypes.Count - 1)

View file

@ -10,7 +10,7 @@ namespace RimWorldAnimationStudio
{
public class SelectInteractionDefsDialog : DialogBox
{
public void Start()
public void OnEnable()
{
Initialize();
}
@ -58,7 +58,7 @@ namespace RimWorldAnimationStudio
else if (toggleComp.isOn == false && Workspace.animationDef.interactionDefTypes.Contains(interactionDefType))
{ Workspace.animationDef.interactionDefTypes.Remove(interactionDefType); }
Workspace.Instance.MakeDirty();
Workspace.Instance.RecordEvent("Animation InteractionDef");
});
if (addedNewTag && i == Workspace.sexTypes.Count - 1)

View file

@ -10,7 +10,7 @@ namespace RimWorldAnimationStudio
{
public class SelectSexTypesDialog : DialogBox
{
public void Start()
public void OnEnable()
{
Initialize();
}
@ -58,7 +58,7 @@ namespace RimWorldAnimationStudio
else if (toggleComp.isOn == false && Workspace.animationDef.sexTypes.Contains(sexType))
{ Workspace.animationDef.sexTypes.Remove(sexType); }
Workspace.Instance.MakeDirty();
Workspace.Instance.RecordEvent("Animation sex type");
});
if (addedNewTag && i == Workspace.sexTypes.Count - 1)

View file

@ -10,7 +10,7 @@ namespace RimWorldAnimationStudio
{
public class SelectSoundDefDialog : DialogBox
{
public void Start()
public void OnEnable()
{
Initialize();
}
@ -63,7 +63,7 @@ namespace RimWorldAnimationStudio
if (keyframe != null)
{ keyframe.soundEffect = soundDef; }
Workspace.Instance.MakeDirty();
Workspace.Instance.RecordEvent("Keyframe sound effect");
});
toggleComp.group = contentWindow.GetComponent<ToggleGroup>();

View file

@ -99,7 +99,7 @@ namespace RimWorldAnimationStudio
if (eventData.clickCount >= 2)
{ AnimationController.Instance.stageTick = keyframe.atTick.Value; }
Workspace.Instance.MakeDirty();
//Workspace.Instance.RecordEvent("Keyframe selected");
}
public void OnBeginDrag(PointerEventData eventData)
@ -126,7 +126,7 @@ namespace RimWorldAnimationStudio
{
interactable = false;
Workspace.Instance.MakeDirty();
Workspace.Instance.RecordEvent("Keyframe tick");
}
protected override void Update()
@ -145,7 +145,7 @@ namespace RimWorldAnimationStudio
else
{ handleImage.color = Constants.ColorWhite; }
string soundDef = Workspace.Instance.GetPawnKeyframe(actorID, keyframeID).soundEffect;
string soundDef = Workspace.Instance.GetPawnKeyframe(actorID, keyframeID)?.soundEffect;
if (soundDef != null && soundDef != "" && soundDef != "None")
{ soundIcon.SetActive(true); }

View file

@ -19,6 +19,8 @@ namespace RimWorldAnimationStudio
if (keyframe != null)
{ keyframe.quiver = GetComponent<Toggle>().isOn; }
Workspace.Instance.RecordEvent("Actor quiver");
}
}
}

View file

@ -0,0 +1,30 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class SelectActorLayerButton : MonoBehaviour
{
private Text text;
public void Start()
{
text = GetComponentInChildren<Text>();
}
void Update()
{
if (Workspace.animationDef == null) return;
PawnAnimationClip clip = Workspace.Instance.GetCurrentPawnAnimationClip();
if (clip != null)
{ text.text = clip.layer; }
else
{ text.text = "Pawn"; }
}
}
}

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@ -0,0 +1,11 @@
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View file

@ -19,7 +19,7 @@ namespace RimWorldAnimationStudio
Workspace.animationDef.animationStages[Workspace.stageID].stageName = stageName.text;
Workspace.Instance.MakeDirty();
Workspace.Instance.RecordEvent("Stage renamed");
}
public void OnMoveStage(int delta)
@ -62,9 +62,10 @@ namespace RimWorldAnimationStudio
stageNameField.gameObject.SetActive(true);
}
Workspace.stageID = transform.GetSiblingIndex();
if (Workspace.stageID != transform.GetSiblingIndex())
{ Workspace.Instance.RecordEvent("Stage selected"); }
Workspace.Instance.MakeDirty();
Workspace.stageID = transform.GetSiblingIndex();
}
}
}