Code refactor

This commit is contained in:
AbstractConcept 2022-10-31 00:44:53 -05:00
parent 5ca7e486f8
commit e14a12f2ab
310 changed files with 4875 additions and 4102 deletions

View file

@ -66,6 +66,8 @@ namespace RimWorldAnimationStudio
for (int i = 0; i < Mathf.Max(requiredGhosts, currentGhostCount); i++)
{
if (clip == null || keyframe == null) continue;
int targetTick = (int)(i * clip.duration + keyframe.atTick);
if (ghostSliders.childCount <= i)