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Code refactor
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310 changed files with 4875 additions and 4102 deletions
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@ -66,6 +66,8 @@ namespace RimWorldAnimationStudio
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for (int i = 0; i < Mathf.Max(requiredGhosts, currentGhostCount); i++)
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{
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if (clip == null || keyframe == null) continue;
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int targetTick = (int)(i * clip.duration + keyframe.atTick);
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if (ghostSliders.childCount <= i)
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