Code refactor

This commit is contained in:
AbstractConcept 2022-10-31 00:44:53 -05:00
parent 5ca7e486f8
commit e14a12f2ab
310 changed files with 4875 additions and 4102 deletions

View file

@ -11,16 +11,30 @@ namespace RimWorldAnimationStudio
public class ActorAddonKeyframeCard : MonoBehaviour
{
public string addonName;
public Text label;
public InputField xOffsetField;
public InputField zOffsetField;
public InputField rotationField;
private ActorAddonDef actorAddonDef;
public void Start()
{
}
public void Initialize(ActorAddonDef actorAddonDef)
{
this.actorAddonDef = actorAddonDef;
this.addonName = actorAddonDef.addonName;
label.text = actorAddonDef.label + ":";
EventsManager.onAnimationChanged.AddListener(delegate { UpdateGUI(); });
EventsManager.onStageIDChanged.AddListener(delegate { UpdateGUI(); });
EventsManager.onActorIDChanged.AddListener(delegate { UpdateGUI(); });
EventsManager.onStageTickChanged.AddListener(delegate { Debug.Log("stagetick"); UpdateGUI(); });
EventsManager.onActorIDChanged.AddListener(delegate { UpdateGUI(); });
EventsManager.onStageTickChanged.AddListener(delegate { UpdateGUI(); });
EventsManager.onPawnKeyframeChanged.AddListener(delegate { UpdateGUI(); });
xOffsetField.onEndEdit.AddListener(delegate { OnValueChanged(); });
zOffsetField.onEndEdit.AddListener(delegate { OnValueChanged(); });
@ -38,17 +52,20 @@ namespace RimWorldAnimationStudio
keyframe.GetAddonKeyframe(addonName).Rotation = float.Parse(rotationField.text);
Workspace.GetCurrentPawnAnimationClip().BuildSimpleCurves();
Workspace.RecordEvent("Actor addon position / orientation");
UpdateGUI();
}
public void UpdateGUI()
{
PawnAnimationClip clip = Workspace.GetCurrentPawnAnimationClip();
xOffsetField.SetTextWithoutNotify(clip.GetActorAddon(addonName).PosX.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize).ToString());
zOffsetField.SetTextWithoutNotify(clip.GetActorAddon(addonName).PosZ.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize).ToString());
rotationField.SetTextWithoutNotify(clip.GetActorAddon(addonName).Rotation.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize).ToString());
xOffsetField.SetTextWithoutNotify(string.Format("{0:0.000}", clip.GetActorAddon(addonName).PosX.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize)));
zOffsetField.SetTextWithoutNotify(string.Format("{0:0.000}", clip.GetActorAddon(addonName).PosZ.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize)));
rotationField.SetTextWithoutNotify(string.Format("{0:0.000}", clip.GetActorAddon(addonName).Rotation.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize)));
gameObject.SetActive(clip.GetActorAddon(addonName).render == true);
}
}
}