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Actor addons and animation
- Includes addons for hands and sex toys - WIP and very buggy
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400 changed files with 10269 additions and 661 deletions
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@ -32,7 +32,7 @@ namespace RimWorldAnimationStudio
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}
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}
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public static Vector3 AppendageOffsetAt(string bodyType, int rotation)
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public static Vector3 GroinOffsetAt(string bodyType, int rotation)
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{
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if (rotation == 0 || rotation == 2)
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{
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@ -73,5 +73,89 @@ namespace RimWorldAnimationStudio
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}
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}
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}
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public static Vector3 BreastLeftOffsetAt(string bodyType, int rotation)
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{
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if (rotation == 0 || rotation == 2)
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{
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switch (bodyType)
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{
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case "Male": return new Vector3(0.035f, 0f, -0.050f);
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case "Female": return new Vector3(0.002f, 0f, -0.044f);
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case "Thin": return new Vector3(0.000f, 0f, -0.024f);
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case "Hulk": return new Vector3(0.118f, 0f, -0.194f);
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case "Fat": return new Vector3(0.141f, 0f, -0.084f);
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default: return Vector3.zero;
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}
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}
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else if (rotation == 1)
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{
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switch (bodyType)
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{
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case "Male": return new Vector3(0.098f, 0f, -0.053f);
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case "Female": return new Vector3(0.008f, 0f, -0.008f);
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case "Thin": return new Vector3(-0.011f, 0f, -0.024f);
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case "Hulk": return new Vector3(0.180f, 0f, -0.151f);
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case "Fat": return new Vector3(0.200f, 0f, -0.034f);
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default: return Vector3.zero;
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}
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}
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else
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{
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switch (bodyType)
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{
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case "Male": return new Vector3(-0.098f, 0f, -0.053f);
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case "Female": return new Vector3(-0.008f, 0f, -0.008f);
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case "Thin": return new Vector3(0.011f, 0f, -0.024f);
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case "Hulk": return new Vector3(-0.180f, 0f, -0.151f);
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case "Fat": return new Vector3(-0.200f, 0f, -0.034f);
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default: return Vector3.zero;
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}
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}
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}
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public static Vector3 BreastRightOffsetAt(string bodyType, int rotation)
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{
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if (rotation == 0 || rotation == 2)
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{
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switch (bodyType)
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{
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case "Male": return new Vector3(-0.035f, 0f, -0.050f);
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case "Female": return new Vector3(-0.002f, 0f, -0.044f);
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case "Thin": return new Vector3(-0.000f, 0f, -0.024f);
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case "Hulk": return new Vector3(-0.118f, 0f, -0.194f);
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case "Fat": return new Vector3(-0.141f, 0f, -0.084f);
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default: return Vector3.zero;
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}
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}
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else if (rotation == 1)
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{
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switch (bodyType)
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{
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case "Male": return new Vector3(0.098f, 0f, -0.053f);
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case "Female": return new Vector3(0.008f, 0f, -0.008f);
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case "Thin": return new Vector3(-0.011f, 0f, -0.024f);
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case "Hulk": return new Vector3(0.180f, 0f, -0.151f);
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case "Fat": return new Vector3(0.200f, 0f, -0.034f);
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default: return Vector3.zero;
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}
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}
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else
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{
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switch (bodyType)
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{
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case "Male": return new Vector3(-0.098f, 0f, -0.053f);
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case "Female": return new Vector3(-0.008f, 0f, -0.008f);
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case "Thin": return new Vector3(0.011f, 0f, -0.024f);
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case "Hulk": return new Vector3(-0.180f, 0f, -0.151f);
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case "Fat": return new Vector3(-0.200f, 0f, -0.034f);
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default: return Vector3.zero;
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}
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}
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}
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}
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}
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