Actor addons and animation

- Includes addons for hands and sex toys
- WIP and very buggy
This commit is contained in:
AbstractConcept 2022-10-24 23:43:25 -05:00
parent d9e6288e3a
commit cd4711a8e5
400 changed files with 10269 additions and 661 deletions

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@ -0,0 +1,51 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class ActorAddonCard : MonoBehaviour
{
public string addonName;
public InputField xOffsetField;
public InputField zOffsetField;
public InputField rotationField;
public void Start()
{
xOffsetField.onEndEdit.AddListener(delegate { OnFieldValueChanged(); });
zOffsetField.onEndEdit.AddListener(delegate { OnFieldValueChanged(); });
rotationField.onEndEdit.AddListener(delegate { OnFieldValueChanged(); });
AnimationController.Instance.animationClipTimeField.onValueChanged.AddListener(delegate { OnKeyframeValueChanged(); });
}
public void OnFieldValueChanged()
{
if (Workspace.animationDef == null) return;
PawnAnimationClip clip = Workspace.Instance.GetCurrentPawnAnimationClip();
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe(true);
keyframe.GetAddonKeyframe(addonName).posX = float.Parse(xOffsetField.text);
keyframe.GetAddonKeyframe(addonName).posZ = float.Parse(zOffsetField.text);
keyframe.GetAddonKeyframe(addonName).rotation = float.Parse(rotationField.text);
clip.BuildSimpleCurves();
Workspace.Instance.RecordEvent("Actor addon position / orientation");
}
public void OnKeyframeValueChanged()
{
if (Workspace.animationDef == null) return;
PawnAnimationClip clip = Workspace.Instance.GetCurrentPawnAnimationClip();
xOffsetField.SetTextWithoutNotify(clip.GetActorAddon(addonName).PosX.Evaluate((float)AnimationController.Instance.stageTick / Workspace.StageWindowSize).ToString());
zOffsetField.SetTextWithoutNotify(clip.GetActorAddon(addonName).PosZ.Evaluate((float)AnimationController.Instance.stageTick / Workspace.StageWindowSize).ToString());
rotationField.SetTextWithoutNotify(clip.GetActorAddon(addonName).Rotation.Evaluate((float)AnimationController.Instance.stageTick / Workspace.StageWindowSize).ToString());
}
}
}

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@ -32,6 +32,12 @@ namespace RimWorldAnimationStudio
else
{ bodyRenderer.color = Constants.ColorWhite; }
foreach (ActorAddon addon in Workspace.animationDef.animationStages[Workspace.stageID].animationClips[actorID].addons)
{
ActorBodyPart bodyPart = GetComponentsInChildren<ActorBodyPart>(true).FirstOrDefault(x => x.addonName == addon.addonName);
bodyPart?.gameObject?.SetActive(addon.render);
}
//headRenderer.gameObject.SetActive(Workspace.animationDef.actors[actorID].GetAlienRaceDef().isHumanoid);
//appendageRenderer.gameObject.SetActive(Workspace.animationDef.actors[actorID].requiredGenitals.Any(x => x == "Penis") || Workspace.animationDef.actors[actorID].isFucking);
}

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@ -11,6 +11,7 @@ namespace RimWorldAnimationStudio
public SpriteRenderer bodyPartRenderer;
public ActorBody parent;
public bool isHead = false;
public string addonName;
public bool isSelected = false;
private Vector3 delta = new Vector3();
@ -46,7 +47,56 @@ namespace RimWorldAnimationStudio
if (delta == Vector3.zero)
{ delta = mousePosition - transform.position; }
if (isHead)
if (addonName != null && addonName != "")
{
AddonKeyframe addonKeyframe = keyframe.GetAddonKeyframe(addonName);
ActorAddon addon = Workspace.Instance.GetCurrentPawnAnimationClip().GetActorAddon(addonName);
if (Workspace.actorManipulationMode == ActorManipulationMode.Pan)
{
Vector3 anchor;
ActorBody anchoringActorBody = AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>()?.FirstOrDefault(x => x.actorID == addon.anchoringActor);
Vector3 bodyPos = new Vector3(anchoringActorBody.transform.position.x, anchoringActorBody.transform.position.y, 0);
AlienRaceDef alienRaceDef = Workspace.animationDef.actors[addon.anchoringActor].GetAlienRaceDef();
Actor anchoringActor = Workspace.animationDef.actors[addon.anchoringActor];
int bodyFacing = (int)Workspace.animationDef.animationStages[Workspace.stageID].animationClips[addon.anchoringActor].BodyFacing.Evaluate((float)AnimationController.Instance.stageTick / Workspace.StageWindowSize);
switch (addon.anchorName)
{
case "torso": anchor = bodyPos; break;
case "head": anchor = new Vector3(anchoringActorBody.transform.Find("ActorHead").position.x, anchoringActorBody.transform.Find("ActorHead").position.y, 0); break;
case "groin": anchor = bodyPos + Quaternion.AngleAxis(anchoringActorBody.transform.rotation.eulerAngles.z, Vector3.forward) * PawnUtility.GroinOffsetAt(anchoringActor.bodyType, bodyFacing).FlipAxes(); break;
case "left breast": anchor = bodyPos + Quaternion.AngleAxis(anchoringActorBody.transform.rotation.eulerAngles.z, Vector3.forward) * PawnUtility.BreastLeftOffsetAt(anchoringActor.bodyType, bodyFacing).FlipAxes(); break;
case "right breast": anchor = bodyPos + Quaternion.AngleAxis(anchoringActorBody.transform.rotation.eulerAngles.z, Vector3.forward) * PawnUtility.BreastRightOffsetAt(anchoringActor.bodyType, bodyFacing).FlipAxes(); break;
default: anchor = new Vector3(); break;
}
transform.position = new Vector3(mousePosition.x, mousePosition.y, 0f);
addonKeyframe.posX = transform.position.x - anchor.x;
addonKeyframe.posZ = transform.position.y - anchor.y;
ActorKeyframeCard.Instance.transform.GetComponentsInChildren<ActorAddonCard>()?.FirstOrDefault(x => x.addonName == addonName)?.OnKeyframeValueChanged();
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)
{
float angle = -Vector2.SignedAngle(Vector2.down, (Vector2)mousePosition - (Vector2)transform.position);
addonKeyframe.rotation = angle;
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Face)
{
//float angle = Vector2.SignedAngle(Vector2.up, (Vector2)mousePosition - (Vector2)transform.position);
//int facing = -Mathf.RoundToInt(angle / 90f);
//facing = facing < 0 ? facing + 4 : facing;
//keyframe.headFacing = facing;
}
}
else if (isHead)
{
if (Workspace.actorManipulationMode == ActorManipulationMode.Pan)
{

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@ -20,6 +20,7 @@ namespace RimWorldAnimationStudio
public void Pop()
{
Initialize();
gameObject.SetActive(gameObject.activeSelf == false);
}

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@ -0,0 +1,215 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class SelectActorAddonsDialog : DialogBox
{
public Toggle handLeftToggle;
public Toggle handRightToggle;
public Toggle sexToyToggle;
public Dropdown handLeftAnchor;
public Dropdown handRightAnchor;
public Dropdown sexToyAnchor;
public InputField handLeftAnchoringPawn;
public InputField handRightAnchoringPawn;
public InputField sexToyAnchoringPawn;
public Dropdown handLeftLayer;
public Dropdown handRightLayer;
public Dropdown sexToyLayer;
public GameObject handLeftControls;
public GameObject handRightControls;
public GameObject sexToyControls;
public override void Initialize(bool addedNewTag = false)
{
if (Workspace.animationDef == null) return;
PawnAnimationClip clip = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID];
if (clip?.GetActorAddon("left hand") != null)
{
switch (clip.GetActorAddon("left hand").anchorName)
{
case "torso": handLeftAnchor.value = 1; break;
case "head": handLeftAnchor.value = 2; break;
case "groin": handLeftAnchor.value = 3; break;
case "left breast": handLeftAnchor.value = 4; break;
case "right breast": handLeftAnchor.value = 5; break;
default: handLeftAnchor.value = 0; break;
}
}
if (clip?.GetActorAddon("right hand") != null)
{
switch (clip.GetActorAddon("right hand").anchorName)
{
case "torso": handRightAnchor.value = 1; break;
case "head": handRightAnchor.value = 2; break;
case "groin": handRightAnchor.value = 3; break;
case "left breast": handRightAnchor.value = 4; break;
case "right breast": handRightAnchor.value = 5; break;
default: handRightAnchor.value = 0; break;
}
}
if (clip?.GetActorAddon("dildo") != null)
{
switch (clip.GetActorAddon("dildo").anchorName)
{
case "torso": sexToyAnchor.value = 1; break;
case "head": sexToyAnchor.value = 2; break;
case "groin": sexToyAnchor.value = 3; break;
case "left breast": sexToyAnchor.value = 4; break;
case "right breast": sexToyAnchor.value = 5; break;
default: sexToyAnchor.value = 0; break;
}
}
if (clip?.GetActorAddon("left hand") != null)
{
handLeftLayer.value = handLeftLayer.options.IndexOf(handLeftLayer.options.First(x => x.text == clip.GetActorAddon("left hand").layer));
handLeftAnchoringPawn.text = clip.GetActorAddon("left hand").anchoringActor.ToString();
}
if (clip?.GetActorAddon("right hand") != null)
{
handRightLayer.value = handRightLayer.options.IndexOf(handRightLayer.options.First(x => x.text == clip.GetActorAddon("right hand").layer));
handRightAnchoringPawn.text = clip.GetActorAddon("right hand").anchoringActor.ToString();
}
if (clip?.GetActorAddon("dildo") != null)
{
sexToyLayer.value = sexToyLayer.options.IndexOf(sexToyLayer.options.First(x => x.text == clip.GetActorAddon("dildo").layer));
sexToyAnchoringPawn.text = clip.GetActorAddon("dildo").anchoringActor.ToString();
}
handLeftToggle.isOn = clip.IsActorAddonVisible("left hand");
handRightToggle.isOn = clip.IsActorAddonVisible("right hand");
sexToyToggle.isOn = clip.IsActorAddonVisible("dildo");
//handLeftControls.SetActive(handLeftToggle.isOn);
//handRightControls.SetActive(handRightToggle.isOn);
//sexToyControls.SetActive(sexToyToggle.isOn);
}
public void OnToggleChanged()
{
PawnAnimationClip clip = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID];
clip.ShowOrHideActorAddon("left hand", handLeftToggle.isOn);
clip.ShowOrHideActorAddon("right hand", handRightToggle.isOn);
clip.ShowOrHideActorAddon("dildo", sexToyToggle.isOn);
//Initialize();
}
public void OnValueChanged()
{
PawnAnimationClip clip = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID];
if (clip?.GetActorAddon("left hand") != null)
{
switch (handLeftAnchor.value)
{
case 1: clip.GetActorAddon("left hand").anchorName = "torso"; break;
case 2: clip.GetActorAddon("left hand").anchorName = "head"; break;
case 3: clip.GetActorAddon("left hand").anchorName = "groin"; break;
case 4: clip.GetActorAddon("left hand").anchorName = "left breast"; break;
case 5: clip.GetActorAddon("left hand").anchorName = "right breast"; break;
default: clip.GetActorAddon("left hand").anchorName = null; break;
}
}
if (clip?.GetActorAddon("right hand") != null)
{
switch (handRightAnchor.value)
{
case 1: clip.GetActorAddon("right hand").anchorName = "torso"; break;
case 2: clip.GetActorAddon("right hand").anchorName = "head"; break;
case 3: clip.GetActorAddon("right hand").anchorName = "groin"; break;
case 4: clip.GetActorAddon("right hand").anchorName = "left breast"; break;
case 5: clip.GetActorAddon("right hand").anchorName = "right breast"; break;
default: clip.GetActorAddon("right hand").anchorName = null; break;
}
}
if (clip?.GetActorAddon("dildo") != null)
{
switch (sexToyAnchor.value)
{
case 1: clip.GetActorAddon("dildo").anchorName = "torso"; break;
case 2: clip.GetActorAddon("dildo").anchorName = "head"; break;
case 3: clip.GetActorAddon("dildo").anchorName = "groin"; break;
case 4: clip.GetActorAddon("dildo").anchorName = "left breast"; break;
case 5: clip.GetActorAddon("dildo").anchorName = "right breast"; break;
default: clip.GetActorAddon("dildo").anchorName = null; break;
}
}
//Initialize();
}
public void OnLayerChanged()
{
PawnAnimationClip clip = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID];
if (clip?.GetActorAddon("left hand") != null)
{ clip.GetActorAddon("left hand").layer = handLeftLayer.options[handLeftLayer.value].text; }
if (clip?.GetActorAddon("right hand") != null)
{ clip.GetActorAddon("right hand").layer = handRightLayer.options[handRightLayer.value].text; }
if (clip?.GetActorAddon("dildo") != null)
{ clip.GetActorAddon("dildo").layer = sexToyLayer.options[sexToyLayer.value].text; }
//Initialize();
}
public void OnAnchoringPawnChanged()
{
PawnAnimationClip clip = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID];
if (clip?.GetActorAddon("left hand") != null)
{
int i = int.Parse(handLeftAnchoringPawn.text);
if (i < 0) { i = clip.GetOwningActorID(); }
i = Mathf.Clamp(i, 0, Workspace.animationDef.actors.Count - 1);
clip.GetActorAddon("left hand").anchoringActor = i;
handLeftAnchoringPawn.SetTextWithoutNotify(i.ToString());
}
if (clip?.GetActorAddon("right hand") != null)
{
int i = int.Parse(handRightAnchoringPawn.text);
if (i < 0) { i = clip.GetOwningActorID(); }
i = Mathf.Clamp(i, 0, Workspace.animationDef.actors.Count - 1);
clip.GetActorAddon("right hand").anchoringActor = i;
handRightAnchoringPawn.SetTextWithoutNotify(i.ToString());
}
if (clip?.GetActorAddon("dildo") != null)
{
int i = int.Parse(sexToyAnchoringPawn.text);
if (i < 0) { i = clip.GetOwningActorID(); }
i = Mathf.Clamp(i, 0, Workspace.animationDef.actors.Count - 1);
clip.GetActorAddon("dildo").anchoringActor = i;
sexToyAnchoringPawn.SetTextWithoutNotify(i.ToString());
}
}
}
}

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@ -64,7 +64,7 @@ namespace RimWorldAnimationStudio
GameObject obj = Instantiate(linearScaleTickPrefab, transform);
obj.GetComponentInChildren<Text>().text = division.ToString();
float xOffset = ((float)(division - 1) / (Workspace.StageWindowSize - 1)) * transform.parent.GetComponent<RectTransform>().rect.width;
float xOffset = ((float)(division - Constants.minTick) / (Workspace.StageWindowSize - Constants.minTick)) * transform.parent.GetComponent<RectTransform>().rect.width;
obj.GetComponent<RectTransform>().localPosition = new Vector3(xOffset, 0, 0);
}
}