mirror of
https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
synced 2024-08-15 00:43:27 +00:00
Code refactor
This commit is contained in:
parent
e14a12f2ab
commit
af4dab5546
278 changed files with 468 additions and 668 deletions
24
Assets/Scripts/GUI/Chaser.cs
Normal file
24
Assets/Scripts/GUI/Chaser.cs
Normal file
|
@ -0,0 +1,24 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RimWorldAnimationStudio
|
||||
{
|
||||
public class Chaser : MonoBehaviour
|
||||
{
|
||||
public GameObject target;
|
||||
public bool chaseAlongX = true;
|
||||
public bool chaseAlongY = false;
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (target == null)
|
||||
{ return; }
|
||||
|
||||
float x = chaseAlongX ? target.transform.position.x : transform.position.x;
|
||||
float y = chaseAlongY ? target.transform.position.y : transform.position.y;
|
||||
|
||||
transform.position = new Vector3(x, y, 0f);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue