Code refactor

This commit is contained in:
AbstractConcept 2022-10-28 00:28:51 -05:00
parent 757badf4f6
commit a55ba7b95b
232 changed files with 1282 additions and 936 deletions

View file

@ -28,31 +28,31 @@ namespace RimWorldAnimationStudio
[XmlIgnore] public int AnchoringActor
{
get { return anchoringActor.HasValue ? anchoringActor.Value : 0; }
set { anchoringActor = value; EventsManager.OnActorAddonChanged(this); }
set { anchoringActor = value; }
}
[XmlIgnore] public string AnchorName
{
get { return anchorName; }
set { anchorName = value; EventsManager.OnActorAddonChanged(this); }
set { anchorName = value; }
}
[XmlIgnore] public string Layer
{
get { return layer; }
set { layer = value; EventsManager.OnActorAddonChanged(this); }
set { layer = value; }
}
[XmlIgnore] public float Scale
{
get { return scale.HasValue ? scale.Value : 0f; }
set { scale = value; EventsManager.OnActorAddonChanged(this); }
set { scale = value; }
}
[XmlIgnore] public bool Render
{
get { return render == true; }
set { render = value; EventsManager.OnActorAddonChanged(this); }
set { render = value; }
}
// Simple curves