Improvements to timeline

This commit is contained in:
AbstractConcept 2022-09-18 01:52:54 -05:00
parent d2ca61c61c
commit 591b176924
99 changed files with 460 additions and 359 deletions

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@ -11265,6 +11228,8 @@ GameObject:
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@ -11328,6 +11293,44 @@ CanvasRenderer:
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m_Father: {fileID: 1335076903}
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@ -13446,7 +13449,7 @@ RectTransform:
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@ -13542,7 +13545,7 @@ RectTransform:
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@ -13630,12 +13633,12 @@ RectTransform:
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m_Pivot: {x: 0.5, y: 0.5}
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@ -14879,42 +14882,6 @@ CanvasRenderer:
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24
Assets/Scripts/Chaser.cs Normal file
View file

@ -0,0 +1,24 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace RimWorldAnimationStudio
{
public class Chaser : MonoBehaviour
{
public GameObject target;
public bool chaseAlongX = true;
public bool chaseAlongY = false;
void Update()
{
if (target == null)
{ return; }
float x = chaseAlongX ? target.transform.position.x : transform.position.x;
float y = chaseAlongY ? target.transform.position.y : transform.position.y;
transform.position = new Vector3(x, y, 0f);
}
}
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 9584d659e560b88409843604ae04229b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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View file

@ -72,12 +72,12 @@ namespace RimWorldAnimationStudio
if (actorBody == this)
{ continue; }
actorBody.bodyRenderer.color = new Color(1f, 1f, 1f);
actorBody.headRenderer.color = new Color(1f, 1f, 1f);
actorBody.bodyRenderer.color = Constants.ColorWhite;
actorBody.headRenderer.color = Constants.ColorWhite;
}
bodyRenderer.color = new Color(0f, 1f, 0f);
headRenderer.color = new Color(0f, 1f, 0f);
bodyRenderer.color = Constants.ColorGreen;
headRenderer.color = Constants.ColorGreen;
}
}
}

View file

@ -23,26 +23,29 @@ namespace RimWorldAnimationStudio
{
Activate();
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe();
if (Workspace.Instance.GetCurrentPawnKeyframe() == null)
{ Debug.LogWarning("Cannot alter actor - no keyframe data available"); return; }
Vector3 mousePosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
PawnKeyframe keyframe = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[parent.actorID].keyframes.FirstOrDefault(x => x.keyframeID == Workspace.keyframeID);
if (Workspace.actorManipulationMode == ActorManipulationMode.Pan)
{
float distance = ((Vector2)mousePosition - (Vector2)transform.position).y;
Vector3 headOffset = new Vector3(0f, 0.34f, 0f);
headOffset = Quaternion.Euler(0, 0, keyframe.bodyAngle) * headOffset;
distance = Vector2.Dot(parent.transform.up, (Vector2)(mousePosition - parent.transform.position - headOffset));
Debug.Log(headOffset.ToString());
Workspace.animationDef.animationStages[Workspace.stageID].animationClips[parent.actorID].keyframes.FirstOrDefault(x => x.keyframeID == Workspace.keyframeID).headBob = distance;
keyframe.headBob = distance;
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)
{
float angle = Vector2.SignedAngle(Vector2.down, (Vector2)mousePosition - (Vector2)transform.position);
Workspace.animationDef.animationStages[Workspace.stageID].animationClips[parent.actorID].keyframes.FirstOrDefault(x => x.keyframeID == Workspace.keyframeID).headAngle = angle;
keyframe.headAngle = angle;
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Face)
@ -51,9 +54,7 @@ namespace RimWorldAnimationStudio
int facing = -Mathf.RoundToInt(angle / 90f);
facing = facing < 0 ? facing + 4 : facing;
Debug.Log(facing.ToString());
Workspace.animationDef.animationStages[Workspace.stageID].animationClips[parent.actorID].keyframes.FirstOrDefault(x => x.keyframeID == Workspace.keyframeID).headFacing = facing;
keyframe.headFacing = facing;
}
PawnAnimationClip clip = Workspace.Instance.GetPawnAnimationClip(parent.actorID);
@ -66,11 +67,11 @@ namespace RimWorldAnimationStudio
foreach (ActorBody actorBody in AnimationController.Instance.GetComponentsInChildren<ActorBody>())
{
actorBody.bodyRenderer.color = new Color(1f, 1f, 1f);
actorBody.headRenderer.color = new Color(1f, 1f, 1f);
actorBody.bodyRenderer.color = Constants.ColorWhite;
actorBody.headRenderer.color = Constants.ColorWhite;
}
bodyPartRenderer.color = new Color(0f, 1f, 0f);
bodyPartRenderer.color = Constants.ColorGreen;
}
}
}

View file

@ -66,12 +66,10 @@ namespace RimWorldAnimationStudio
if (ghostSliders.childCount <= i)
{ Instantiate(ghostSliderPrefab, ghostSliders); }
GameObject ghostSliderObject = ghostSliders.GetChild(i).gameObject;
Debug.Log(ghostSliderObject);
GameObject ghostSliderObject = ghostSliders.GetChild(i).gameObject;
ghostSliderObject.SetActive(true);
Slider ghostSlider = ghostSliderObject.GetComponent<Slider>();
Debug.Log(ghostSlider);
ghostSlider.value = (int)((i + 1) * clip.duration + keyframe.atTick);
float mult = 1f - Mathf.Pow((float)i / maxGhosts, 2);
@ -96,12 +94,20 @@ namespace RimWorldAnimationStudio
public void OnPointerClick(PointerEventData eventData)
{
Activate();
Workspace.actorID = actorID;
Workspace.keyframeID = keyframeID;
if (eventData.clickCount >= 2)
{
AnimationController.Instance.stageTick = keyframe.atTick.Value;
}
}
public void OnBeginDrag(PointerEventData eventData)
{
Activate();
AnimationController.Instance.stageTick = keyframe.atTick.Value;
Workspace.actorID = actorID;
Workspace.keyframeID = keyframeID;
if (keyframe.atTick == 1)
{ return; }
@ -113,7 +119,8 @@ namespace RimWorldAnimationStudio
{
base.OnDrag(eventData);
Activate();
AnimationController.Instance.stageTick = keyframe.atTick.Value;
Workspace.actorID = actorID;
}
public void OnEndDrag(PointerEventData eventData)
@ -121,23 +128,21 @@ namespace RimWorldAnimationStudio
interactable = false;
}
public void Activate()
protected override void Update()
{
AnimationController.Instance.stageTick = keyframe.atTick.Value;
base.Update();
Workspace.keyframeID = keyframeID;
if (Workspace.keyframeID == keyframeID && AnimationController.Instance.stageTick == keyframe.atTick.Value)
{ transform.FindDeepChild("Handle").GetComponent<Image>().color = Constants.ColorPurple; }
foreach (AnimationTimeline _timeline in AnimationController.Instance.animationTimelines.GetComponentsInChildren<AnimationTimeline>())
{
foreach (KeyframeSlider keyframeSlider in _timeline.GetComponentsInChildren<KeyframeSlider>())
{
if (keyframeSlider.keyframe.atTick.Value == keyframe.atTick.Value)
{ keyframeSlider.transform.FindDeepChild("Handle").GetComponent<Image>().color = new Color(0f, 1f, 0f); }
else if (Workspace.keyframeID == keyframeID)
{ transform.FindDeepChild("Handle").GetComponent<Image>().color = Constants.ColorCyan; }
else
{ keyframeSlider.transform.FindDeepChild("Handle").GetComponent<Image>().color = new Color(1f, 1f, 1f); }
}
}
else if (AnimationController.Instance.stageTick == keyframe.atTick.Value)
{ transform.FindDeepChild("Handle").GetComponent<Image>().color = Constants.ColorPink; }
else
{ transform.FindDeepChild("Handle").GetComponent<Image>().color = Constants.ColorWhite; }
}
}
}

View file

@ -60,8 +60,8 @@ namespace RimWorldAnimationStudio
Workspace.stageID = transform.GetSiblingIndex();
AnimationController.Instance.ResetAnimationTimeline();
AnimationController.Instance.InitializeAnimationTimeline();
//AnimationController.Instance.ResetAnimationTimeline();
//AnimationController.Instance.InitializeAnimationTimeline();
}
}
}

View file

@ -31,6 +31,7 @@ namespace RimWorldAnimationStudio
public AnimationTimeline animationTimelinePrefab;
// Private timing variables
private int lastStageTick = 1;
private float timeSinceLastUpdate = 0;
private int cycleIndex = 0;
@ -54,9 +55,6 @@ namespace RimWorldAnimationStudio
timeSinceLastUpdate -= 1f / 60f;
stageTick += 1;
stageTimelineSlider.value = stageTick;
animationClipTimeField.text = stageTick.ToString();
if (stageTick > Workspace.StageWindowSize)
{
if (stageLoopDropdown.value == 1)
@ -73,8 +71,8 @@ namespace RimWorldAnimationStudio
++Workspace.stageID;
cycleIndex = 0;
ResetAnimationTimeline();
InitializeAnimationTimeline();
//ResetAnimationTimeline();
//InitializeAnimationTimeline();
}
}
@ -84,15 +82,29 @@ namespace RimWorldAnimationStudio
}
// Update stage timeline
animationClipTimeField.interactable = isAnimating == false;
animationClipTimeField.interactable = isAnimating == false;
animationClipLengthField.interactable = isAnimating == false;
if (lastStageTick != stageTick)
{
stageTimelineSlider.value = stageTick;
animationClipTimeField.text = stageTick.ToString();
lastStageTick = stageTick;
}
// Update animation
UpdateAnimation();
}
public void UpdateAnimation()
{
if (Workspace.Instance.AnimationTimelinesNeedUpdate())
{
ResetAnimationTimeline();
InitializeAnimationTimeline();
}
List<ActorBody> actorBodies = GetComponentsInChildren<ActorBody>().ToList();
for (int actorID = 0; actorID < actorBodies.Count; actorID++)
@ -177,21 +189,20 @@ namespace RimWorldAnimationStudio
public void Reset()
{
Workspace.stageID = 0;
isAnimating = false;
ResetAnimationTimeline();
StageCardManager.Instance.Reset();
}
public void ResetAnimationTimeline()
{
isAnimating = false;
{
timeSinceLastUpdate = 0;
cycleIndex = 0;
foreach (ActorBody actorBody in GetComponentsInChildren<ActorBody>())
{ Destroy(actorBody.gameObject); }
foreach (Transform animationTimeline in animationTimelines)
foreach (AnimationTimeline animationTimeline in animationTimelines.GetComponentsInChildren<AnimationTimeline>())
{ Destroy(animationTimeline.gameObject); }
}
@ -299,7 +310,7 @@ namespace RimWorldAnimationStudio
clip.BuildSimpleCurves();
animationTimelines.GetChild(Workspace.actorID).GetComponent<AnimationTimeline>().AddPawnKeyFrame(keyframe.keyframeID);
animationTimelines.GetComponentsInChildren<AnimationTimeline>()[Workspace.actorID].AddPawnKeyFrame(keyframe.keyframeID);
}
public void RemovePawnKeyframe()
@ -311,12 +322,12 @@ namespace RimWorldAnimationStudio
{
PawnKeyframe keyframe = Workspace.Instance.GetPawnKeyframe(actorID, keyframeID);
if (keyframe.atTick == 1)
if (keyframe != null && keyframe.atTick == 1)
{ Debug.LogWarning("Cannot delete key frame - the first key frame of an animation cannot be deleted"); return; }
if (keyframe != null)
{
animationTimelines.GetChild(actorID).GetComponent<AnimationTimeline>().RemovePawnKeyFrame(keyframe.keyframeID);
animationTimelines.GetComponentsInChildren<AnimationTimeline>()[Workspace.actorID].RemovePawnKeyFrame(keyframe.keyframeID);
PawnAnimationClip clip = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[actorID];
clip.keyframes.Remove(keyframe);
@ -383,8 +394,8 @@ namespace RimWorldAnimationStudio
animationClipLengthField.text = newstageWindowSize.ToString();
Workspace.animationDef.animationStages[Workspace.stageID].stageWindowSize = newstageWindowSize;
ResetAnimationTimeline();
InitializeAnimationTimeline();
//ResetAnimationTimeline();
//InitializeAnimationTimeline();
}
public void OnCycleNormalFieldChange()

View file

@ -13,5 +13,10 @@ namespace RimWorldAnimationStudio
public static Color ColorGoldYellow = new Color(1f, 0.85f, 0f);
public static Color ColorGrey = new Color(0.5f, 0.5f, 0.5f);
public static Color ColorDarkGrey = new Color(0.2f, 0.2f, 0.2f);
public static Color ColorPink = new Color(1.0f, 0.5f, 0.5f);
public static Color ColorOrange = new Color(1.0f, 0.7f, 0.0f);
public static Color ColorRichOrange = new Color(1.0f, 0.4f, 0.1f);
public static Color ColorCyan = new Color(0.0f, 1.0f, 1.0f);
public static Color ColorPurple = new Color(0.85f, 0.0f, 1.0f);
}
}

View file

@ -41,12 +41,12 @@ namespace RimWorldAnimationStudio
}
}
public PawnKeyframe GetCurrentPawnKeyframe(bool makeNewIfNull = true)
public PawnKeyframe GetCurrentPawnKeyframe()
{
int stageTick = AnimationController.Instance.stageTick;
PawnKeyframe keyframe = animationDef?.animationStages[stageID]?.animationClips[actorID]?.keyframes.FirstOrDefault(x => x.atTick == stageTick);
if (keyframe != null || makeNewIfNull == false)
if (keyframe != null)
{ return keyframe; }
AnimationController.Instance.AddPawnKeyframe();
@ -105,5 +105,41 @@ namespace RimWorldAnimationStudio
// All other data
}
private int lastactorCount = 0;
private int lastStageID = 0;
private int lastStageCount = 0;
private int lastStageWindowSize = 0;
public bool AnimationTimelinesNeedUpdate()
{
if (animationDef == null) return false;
bool update = false;
if (lastStageID != stageID)
{ update = true; }
if (lastStageCount != animationDef.animationStages.Count)
{ update = true; }
if (lastactorCount != animationDef.actors.Count)
{ update = true; }
if (lastStageWindowSize != StageWindowSize)
{ update = true; }
if (update)
{
lastStageID = stageID;
lastStageCount = animationDef.animationStages.Count;
lastactorCount = animationDef.actors.Count;
lastStageWindowSize = StageWindowSize;
return true;
}
return false;
}
}
}