This commit is contained in:
AbstractConcept 2022-10-12 00:22:29 -05:00
parent c3c0a05ac0
commit 3d859555ad
324 changed files with 13886 additions and 7446 deletions

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@ -10,7 +10,7 @@ namespace RimWorldAnimationStudio
{
public string defName = "Undefined";
public string label = "Undefined";
public bool sounds = false;
public bool sounds = true;
[XmlArray("sexTypes"), XmlArrayItem("li")] public List<string> sexTypes = new List<string>();
[XmlArray("interactionDefTypes"), XmlArrayItem("li")] public List<string> interactionDefTypes = new List<string>();

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@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
namespace RimWorldAnimationStudio
{
public class ButtonWithKeyCode : Button
{
public KeyCode keyCode;
public void Update()
{
if (Input.GetKeyDown(keyCode))
{ onClick.Invoke(); }
}
}
}

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@ -0,0 +1,11 @@
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@ -0,0 +1,32 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
namespace RimWorldAnimationStudio
{
public class DropdownMenu : MonoBehaviour, IDeselectHandler
{
public Transform dropdownMenu;
public void OpenMenu()
{
dropdownMenu.gameObject.SetActive(true);
EventSystem.current.SetSelectedGameObject(this.gameObject);
}
public void CloseMenu()
{
dropdownMenu.gameObject.SetActive(false);
}
public void OnDeselect(BaseEventData eventData)
{
Invoke("CloseMenu", 0.15f);
}
}
}

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@ -0,0 +1,11 @@
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@ -23,7 +23,7 @@ namespace RimWorldAnimationStudio
if (clip == null || clip.keyframes.NullOrEmpty())
{
Debug.Log("Clip was empty");
//Debug.Log("Clip was empty");
clip = new PawnAnimationClip();
clip.keyframes.Add(new PawnKeyframe());
@ -61,7 +61,7 @@ namespace RimWorldAnimationStudio
{ GetComponent<Image>().color = Constants.ColorGoldYellow; }
else
{ GetComponent<Image>().color = Constants.ColorGrey; }
{ GetComponent<Image>().color = Constants.ColorMidGrey; }
}
public void InitiateUpdateOfGhostFrames()

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@ -45,8 +45,8 @@ namespace RimWorldAnimationStudio
if (type == LogType.Warning)
{
currentMessage.color = Constants.ColorOrange;
logMessage.color = Constants.ColorOrange;
currentMessage.color = Constants.ColorRichOrange;
logMessage.color = Constants.ColorRichOrange;
}
else if (type == LogType.Exception || type == LogType.Error)

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@ -50,10 +50,17 @@ namespace RimWorldAnimationStudio
customTags.Add(field.text);
ApplicationManager.Instance.SaveCustomArrays();
Initialize(true);
}
public void RemoveCustomTag(ref List<string> customTags, string tag)
{
customTags.Remove(tag);
ApplicationManager.Instance.SaveCustomArrays();
Initialize();
}
public void AddCustomRace(InputField field)
{
if (field?.text == null || field.text == "")
@ -62,7 +69,6 @@ namespace RimWorldAnimationStudio
AlienRaceDefs.AddDef(new AlienRaceDef(field.text));
ApplicationManager.Instance.SaveAlienRaceDefs();
Initialize(true);
}

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@ -19,8 +19,6 @@ namespace RimWorldAnimationStudio
public override void Initialize(bool addedNewTag = false)
{
Debug.Log("Init");
Reset();
AlienRaceDef alienRaceDef = GetCurrentRaceDef();

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@ -39,6 +39,13 @@ namespace RimWorldAnimationStudio
Workspace.Instance.RecordEvent("Actor bodyDef type");
});
if (CustomTags.bodyDefTypes.Contains(tag))
{
Button deleteButton = _optionToggle.Find("DeleteButton").GetComponent<Button>();
deleteButton.gameObject.SetActive(true);
deleteButton.onClick.AddListener(delegate { RemoveCustomTag(ref CustomTags.bodyDefTypes, tag); });
}
if (addedNewTag && i == allTags.Count() - 1)
{ toggleComp.isOn = true; }
}

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@ -53,6 +53,13 @@ namespace RimWorldAnimationStudio
Workspace.Instance.RecordEvent("Actor required body part");
});
if (CustomTags.bodyParts.Contains(tag))
{
Button deleteButton = _optionToggle.Find("DeleteButton").GetComponent<Button>();
deleteButton.gameObject.SetActive(true);
deleteButton.onClick.AddListener(delegate { RemoveCustomTag(ref CustomTags.bodyParts, tag); });
}
if (addedNewTag && i == allTags.Count() - 1)
{ toggleComp.isOn = true; }
}

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@ -12,7 +12,7 @@ namespace RimWorldAnimationStudio
{
public override void Initialize(bool addedNewTag = false)
{
IEnumerable<string> allTags = AlienRaceDefs.allDefs.Select(x => x.defName);
IEnumerable<string> allTags = Tags.defNames.Concat(CustomTags.defNames);
string placeHolderText = "Enter new def name...";
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
@ -39,6 +39,13 @@ namespace RimWorldAnimationStudio
Workspace.Instance.RecordEvent("Actor def name");
});
if (CustomTags.defNames.Contains(tag))
{
Button deleteButton = _optionToggle.Find("DeleteButton").GetComponent<Button>();
deleteButton.gameObject.SetActive(true);
deleteButton.onClick.AddListener(delegate { RemoveCustomTag(ref CustomTags.defNames, tag); });
}
if (addedNewTag && i == allTags.Count() - 1)
{ toggleComp.isOn = true; }
}
@ -47,7 +54,11 @@ namespace RimWorldAnimationStudio
_optionField.Find("Placeholder").GetComponent<Text>().text = placeHolderText;
InputField fieldComp = _optionField.GetComponent<InputField>();
fieldComp.onEndEdit.AddListener(delegate { AddCustomRace(fieldComp); });
fieldComp.onEndEdit.AddListener(delegate
{
AddCustomTag(fieldComp, ref Tags.defNames, ref CustomTags.defNames);
AddCustomRace(fieldComp);
});
}
public void Reset()

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@ -40,16 +40,11 @@ namespace RimWorldAnimationStudio
Workspace.Instance.RecordEvent("Animation InteractionDef");
});
Button deleteButton = _optionToggle.Find("DeleteButton").GetComponent<Button>();
if (deleteButton != null && CustomTags.interactionDefTypes.Contains(tag))
if (CustomTags.interactionDefTypes.Contains(tag))
{
Button deleteButton = _optionToggle.Find("DeleteButton").GetComponent<Button>();
deleteButton.gameObject.SetActive(true);
deleteButton.onClick.AddListener(delegate
{
CustomTags.interactionDefTypes.Remove(tag);
ApplicationManager.Instance.SaveCustomArrays();
Initialize();
});
deleteButton.onClick.AddListener(delegate { RemoveCustomTag(ref CustomTags.interactionDefTypes, tag); });
}
if (addedNewTag && i == allTags.Count() - 1)

View file

@ -40,6 +40,13 @@ namespace RimWorldAnimationStudio
Workspace.Instance.RecordEvent("Animation sex type");
});
if (CustomTags.sexTypes.Contains(tag))
{
Button deleteButton = _optionToggle.Find("DeleteButton").GetComponent<Button>();
deleteButton.gameObject.SetActive(true);
deleteButton.onClick.AddListener(delegate { RemoveCustomTag(ref CustomTags.sexTypes, tag); });
}
if (addedNewTag && i == allTags.Count() - 1)
{ toggleComp.isOn = true; }
}

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@ -39,10 +39,17 @@ namespace RimWorldAnimationStudio
Workspace.Instance.RecordEvent("Keyframe sound effect");
});
toggleComp.group = contentWindow.GetComponent<ToggleGroup>();
if (CustomTags.soundDefs.Contains(tag))
{
Button deleteButton = _optionToggle.Find("DeleteButton").GetComponent<Button>();
deleteButton.gameObject.SetActive(true);
deleteButton.onClick.AddListener(delegate { RemoveCustomTag(ref CustomTags.soundDefs, tag); });
}
if (addedNewTag && i == allTags.Count() - 1)
{ toggleComp.isOn = true; }
toggleComp.group = contentWindow.GetComponent<ToggleGroup>();
}
Transform _optionField = AddCloneObjectToParent(contentWindow, 1).transform;

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@ -0,0 +1,23 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class KeybindLabel : MonoBehaviour
{
public string command;
private Text keybindLabel;
public void Start()
{
keybindLabel = GetComponent<Text>();
keybindLabel.text = KeybindConfig.Instance.GetKeybindLabel(command);
}
}
}

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@ -164,7 +164,7 @@ namespace RimWorldAnimationStudio
{ handleImage.color = Constants.ColorPink; }
else
{ handleImage.color = Constants.ColorWhite; }
{ handleImage.color = Constants.ColorGrey; }
string soundDef = Workspace.Instance.GetPawnKeyframe(actorID, keyframeID)?.soundEffect;

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@ -1,8 +1,8 @@
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
namespace RimWorldAnimationStudio
{
@ -24,7 +24,7 @@ namespace RimWorldAnimationStudio
{
if (Workspace.animationDef == null) return;
if (actorID != Workspace.actorID || hashcode != AlienRaceDefs.allDefs.GetHashCode())
if (actorID != Workspace.actorID || hashcode != CustomTags.defNames.GetHashCode())
{ UpdateDropdown(); }
}
@ -40,15 +40,15 @@ namespace RimWorldAnimationStudio
dropdown.value = 0;
label.text = alienRaceDefName;
List<AlienRaceDef> optionsList = AlienRaceDefs.allDefs;
foreach (AlienRaceDef alienRaceDef in optionsList)
IEnumerable<string> optionsList = Tags.defNames.Concat(CustomTags.defNames);
foreach (string defName in optionsList)
{
if (alienRaceDef.defName != alienRaceDefName)
{ dropdown.options.Add(new Dropdown.OptionData(alienRaceDef.defName)); }
if (defName != alienRaceDefName)
{ dropdown.options.Add(new Dropdown.OptionData(defName)); }
}
actorID = Workspace.actorID;
hashcode = AlienRaceDefs.allDefs.GetHashCode();
hashcode = CustomTags.defNames.GetHashCode();
}
public void UpdateActorRace()

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@ -63,7 +63,10 @@ namespace RimWorldAnimationStudio
}
if (Workspace.stageID != transform.GetSiblingIndex())
{ Workspace.Instance.RecordEvent("Stage selected"); }
{
AnimationController.Instance.stageTick = 1;
Workspace.Instance.RecordEvent("Stage selected");
}
Workspace.stageID = transform.GetSiblingIndex();
}

34
Assets/Scripts/Keybind.cs Normal file
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@ -0,0 +1,34 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Serialization;
using UnityEngine;
namespace RimWorldAnimationStudio
{
public class Keybind
{
public string command;
public bool requiresAnimationDef = true;
public bool repeatable = false;
public KeybindData win;
public KeybindData mac;
[XmlIgnore] public List<KeyCode> keyModifiers { get { return GetKeybindData().keyModifiers; } }
[XmlIgnore] public KeyCode keyCode { get { return GetKeybindData().keyCode; } }
private KeybindData GetKeybindData()
{
bool runningOSX = Application.platform == RuntimePlatform.OSXPlayer || Application.platform == RuntimePlatform.OSXEditor;
return runningOSX ? mac : win;
}
}
public class KeybindData
{
[XmlArray("keyModifiers"), XmlArrayItem("li")] public List<KeyCode> keyModifiers = new List<KeyCode>();
public KeyCode keyCode = KeyCode.None;
}
}

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@ -0,0 +1,55 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using UnityEngine;
namespace RimWorldAnimationStudio
{
public class KeybindConfig : Singleton<KeybindConfig>
{
private static List<Keybind> keybinds = new List<Keybind>();
public void Awake()
{
string path = Path.Combine(Application.streamingAssetsPath, "keybindConfig.xml");
keybinds = XmlUtility.ReadXML<List<Keybind>>(path);
}
public List<Keybind> GetAllKeybinds()
{
return keybinds;
}
public string GetKeybindLabel(string command)
{
string label = "";
Keybind keybind = keybinds.FirstOrDefault(x => x.command == command);
if (keybind == null) return label;
List<KeyCode> keyModifiers = keybind.keyModifiers;
KeyCode keyCode = keybind.keyCode;
foreach (KeyCode modKeyCode in keyModifiers)
{
switch (modKeyCode)
{
case KeyCode.LeftShift: label += "Shift + "; break;
case KeyCode.LeftControl: label += "Ctrl + "; break;
case KeyCode.LeftAlt: label += "Alt + "; break;
case KeyCode.LeftCommand: label += "Cmd + "; break;
case KeyCode.RightShift: label += "Right shift + "; break;
case KeyCode.RightControl: label += "Right ctrl + "; break;
case KeyCode.RightAlt: label += "Right alt + "; break;
case KeyCode.RightCommand: label += "Right cmd + "; break;
}
}
return label += keyCode.ToString();
}
}
}

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@ -31,7 +31,7 @@ namespace RimWorldAnimationStudio
[Header("Prefabs")]
public ActorBody actorBodyPrefab;
public AnimationTimeline animationTimelinePrefab;
public GameObject animationTimelinePrefab;
// Private timing variables
private int lastStageTick = 1;
@ -57,6 +57,8 @@ namespace RimWorldAnimationStudio
{ Initialize(); }
// Update tick if animating
stageTick = Mathf.Clamp(stageTick, 1, Workspace.StageWindowSize);
if (isAnimating)
{
timeSinceLastUpdate += Time.deltaTime;
@ -240,15 +242,12 @@ namespace RimWorldAnimationStudio
ActorBody actorBody = Instantiate(actorBodyPrefab, actorBodies.transform);
actorBody.Initialize(actorID);
AnimationTimeline animationTimeline = Instantiate(animationTimelinePrefab, animationTimelines);
AnimationTimeline animationTimeline = Instantiate(animationTimelinePrefab, animationTimelines).GetComponentInChildren<AnimationTimeline>();
animationTimeline.Initialize(actorID);
}
animationClipLengthField.text = Workspace.StageWindowSize.ToString();
animationClipTimeField.text = "1";
stageTimelineSlider.maxValue = Workspace.StageWindowSize;
stageTimelineSlider.value = 1;
stageTick = 1;
isTimelineDirty = false;
}
@ -270,7 +269,7 @@ namespace RimWorldAnimationStudio
{ Destroy(actorBody.gameObject); }
foreach (AnimationTimeline animationTimeline in animationTimelines.GetComponentsInChildren<AnimationTimeline>())
{ Destroy(animationTimeline.gameObject); }
{ Destroy(animationTimeline.transform.parent.gameObject); }
}
public void AddActor()
@ -412,6 +411,8 @@ namespace RimWorldAnimationStudio
clip.BuildSimpleCurves();
}
Workspace.Instance.RecordEvent("Keyframe pasted");
}
public void RemovePawnKeyframe()

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@ -16,11 +16,6 @@ namespace RimWorldAnimationStudio
public DialogBox newAnimationDialog;
public SelectAnimationDialog selectAnimationDialog;
public void Start()
{
}
public void TryToCloseApplication()
{
exitDialog.Pop();
@ -39,14 +34,22 @@ namespace RimWorldAnimationStudio
if (paths == null || paths.Any() == false)
{ Debug.LogWarning("Selected file was null or invalid"); return; }
Defs defs = XmlUtility.ReadXML<Defs>(paths[0]);
Defs defs = null;
try
{ defs = XmlUtility.ReadXML<Defs>(paths[0]); }
catch
{ Debug.LogError("Could not read .xml file '" + paths[0] + "' - this file either uses a schema which is outdated, incorrect, or contains empty fields"); return; }
if (defs?.animationDefs == null)
{ Debug.LogError("Selected file contains no animation data"); return; }
if (defs.animationDefs.Count == 1)
{ LoadAnimation(defs.animationDefs[0]); return; }
Workspace.animationSavePath = paths[0];
selectAnimationDialog.Initialize(defs);
selectAnimationDialog.Pop();
}
@ -80,10 +83,23 @@ namespace RimWorldAnimationStudio
if (Workspace.animationDef == null)
{ return; }
string path = Workspace.animationSavePath;
if (path != null && path != "" && File.Exists(path))
{ SaveAnimation(path); }
else
{ TryToSaveAnimationAs(); }
}
public void TryToSaveAnimationAs()
{
if (Workspace.animationDef == null)
{ return; }
string defName = Workspace.animationDef.defName != null && Workspace.animationDef.defName != "" ? Workspace.animationDef.defName : "newAnimationDef";
var path = StandaloneFileBrowser.SaveFilePanel("Save AnimationDef File", "", defName, "xml");
string path = StandaloneFileBrowser.SaveFilePanel("Save AnimationDef File", "", defName, "xml");
if (path != null && path != "")
{ SaveAnimation(path); }
}
@ -99,6 +115,8 @@ namespace RimWorldAnimationStudio
defs.animationDefs.Add(animationDef);
XmlUtility.WriteXML(defs, path);
Workspace.animationSavePath = path;
}
public void RunPreSaveOperations(AnimationDef animationDef)
@ -140,6 +158,8 @@ namespace RimWorldAnimationStudio
{ Debug.LogError("Default animation def file contains no animation data"); return; }
LoadAnimation(defs.animationDefs[0]);
Workspace.animationSavePath = null;
}
public void SaveCustomArrays()
@ -148,6 +168,7 @@ namespace RimWorldAnimationStudio
CustomTagsHelper helper = new CustomTagsHelper();
helper.defNames = CustomTags.defNames;
helper.bodyParts = CustomTags.bodyParts;
helper.bodyDefTypes = CustomTags.bodyDefTypes;
helper.sexTypes = CustomTags.sexTypes;
@ -172,6 +193,7 @@ namespace RimWorldAnimationStudio
CustomTagsHelper helper = XmlUtility.ReadXML<CustomTagsHelper>(path);
CustomTags.defNames = helper.defNames;
CustomTags.bodyParts = helper.bodyParts;
CustomTags.bodyDefTypes = helper.bodyDefTypes;
CustomTags.sexTypes = helper.sexTypes;

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@ -71,7 +71,7 @@ namespace RimWorldAnimationStudio
public void ResetCamera()
{
cam.transform.position = new Vector3(0, 0, -10);
cam.transform.position = new Vector3(-1, 0, -10);
curZoom = zoom;
mouseDragActive = false;

View file

@ -9,12 +9,14 @@ namespace RimWorldAnimationStudio
{
public class InputManager : Singleton<InputManager>
{
public Transform dialogBoxes;
private float lastUpdate = -1f;
private float timeBetweenUpdates = 0.15f;
private float largeStep = 0.1f;
private float smallStep = 0.03f;
public bool CanUpdate()
public bool CanRepeatThisUpdate()
{
if (Time.unscaledTime > lastUpdate + timeBetweenUpdates)
{
@ -25,204 +27,290 @@ namespace RimWorldAnimationStudio
return false;
}
public bool IsModifierKeyHeld()
{
if (Input.GetKey(KeyCode.LeftShift)) return true;
if (Input.GetKey(KeyCode.LeftControl)) return true;
if (Input.GetKey(KeyCode.LeftAlt)) return true;
if (Input.GetKey(KeyCode.LeftCommand)) return true;
if (Input.GetKey(KeyCode.RightShift)) return true;
if (Input.GetKey(KeyCode.RightControl)) return true;
if (Input.GetKey(KeyCode.RightAlt)) return true;
if (Input.GetKey(KeyCode.RightCommand)) return true;
return false;
}
public bool IsDialogBoxIsActive()
{
foreach (Transform child in dialogBoxes)
{ if (child.gameObject.activeSelf) return true; }
return false;
}
public void Update()
{
// Make new animation
if ((Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.LeftCommand)) && Input.GetKeyDown(KeyCode.N))
{ ApplicationManager.Instance.TryToMakeNewAnimation(); }
if (IsDialogBoxIsActive()) return;
// Save animation
else if ((Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.LeftCommand)) && Input.GetKeyDown(KeyCode.S))
{ ApplicationManager.Instance.TryToSaveAnimation(); }
bool canRepeatThisUpdate = CanRepeatThisUpdate();
// Load animation
else if ((Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.LeftCommand)) && Input.GetKeyDown(KeyCode.L))
{ ApplicationManager.Instance.TryToLoadAnimation(); }
foreach (Keybind keybind in KeybindConfig.Instance.GetAllKeybinds())
{
if (IsModifierKeyHeld() && keybind.keyModifiers.NullOrEmpty()) goto nextKeybind;
// Exit if animationDef has not be loaded
foreach (KeyCode modKeyCode in keybind.keyModifiers)
{ if (Input.GetKey(modKeyCode) == false) goto nextKeybind; }
if (keybind.repeatable && canRepeatThisUpdate)
{ if (Input.GetKey(keybind.keyCode) == false) goto nextKeybind; }
else
{ if (Input.GetKeyDown(keybind.keyCode) == false) goto nextKeybind; }
//Debug.Log(keybind.command);
Invoke(keybind.command, 0f); return;
nextKeybind:;
}
}
public void QuitApplication()
{
ApplicationManager.Instance.TryToCloseApplication();
}
public void NewAnimation()
{
ApplicationManager.Instance.TryToMakeNewAnimation();
}
public void SaveAnimation()
{
ApplicationManager.Instance.TryToSaveAnimation();
}
public void SaveAnimationAs()
{
ApplicationManager.Instance.TryToSaveAnimationAs();
}
public void LoadAnimation()
{
ApplicationManager.Instance.TryToLoadAnimation();
}
public void UndoAction()
{
if (Workspace.animationDef == null) return;
Workspace.Instance.Undo();
}
public void RedoAction()
{
if (Workspace.animationDef == null) return;
Workspace.Instance.Redo();
}
public void ToggleAnimationPreview()
{
if (Workspace.animationDef == null) return;
AnimationController.Instance.ToggleAnimation();
}
public void CopyKeyframes()
{
if (Workspace.animationDef == null) return;
AnimationController.Instance.CopyPawnKeyframes();
}
public void PasteKeyframes()
{
if (Workspace.animationDef == null) return;
AnimationController.Instance.PastePawnKeyframes();
}
public void DeleteKeyframes()
{
if (Workspace.animationDef == null) return;
AnimationController.Instance.RemovePawnKeyframe();
}
public void ActorMovementMode()
{
if (Workspace.animationDef == null) return;
AnimationController.Instance.ToggleActorManipulationMode(0);
}
public void ActorRotateMode()
{
if (Workspace.animationDef == null) return;
AnimationController.Instance.ToggleActorManipulationMode(1);
}
public void ActorFacingMode()
{
if (Workspace.animationDef == null) return;
AnimationController.Instance.ToggleActorManipulationMode(2);
}
public void AdjustActorUpward()
{
if (Workspace.animationDef == null) return;
ActorKeyframeCard.Instance.AdjustActor(Vector2.up * largeStep);
}
public void AdjustActorDownward()
{
if (Workspace.animationDef == null) return;
ActorKeyframeCard.Instance.AdjustActor(Vector2.down * largeStep);
}
public void AdjustActorLeftward()
{
if (Workspace.animationDef == null) return;
ActorKeyframeCard.Instance.AdjustActor(Vector2.left * largeStep);
}
public void AdjustActorRightward()
{
if (Workspace.animationDef == null) return;
ActorKeyframeCard.Instance.AdjustActor(Vector2.right * largeStep);
}
public void AdjustActorUpwardSmall()
{
if (Workspace.animationDef == null) return;
ActorKeyframeCard.Instance.AdjustActor(Vector2.up * smallStep);
}
public void AdjustActorDownwardSmall()
{
if (Workspace.animationDef == null) return;
ActorKeyframeCard.Instance.AdjustActor(Vector2.down * smallStep);
}
public void AdjustActorLeftwardSmall()
{
if (Workspace.animationDef == null) return;
ActorKeyframeCard.Instance.AdjustActor(Vector2.left * smallStep);
}
public void AdjustActorRightwardSmall()
{
if (Workspace.animationDef == null) return;
ActorKeyframeCard.Instance.AdjustActor(Vector2.right * smallStep);
}
public void CycleActorBodyPartSelecion()
{
if (Workspace.animationDef == null) return;
// Play / pause
if (Input.GetKeyDown(KeyCode.Space))
{ AnimationController.Instance.ToggleAnimation(); }
ActorBody actorBody = AnimationController.Instance.actorBodies.GetChild(Workspace.actorID).GetComponent<ActorBody>();
List<ActorBodyPart> actorBodyParts = actorBody.GetComponentsInChildren<ActorBodyPart>().Where(x => x.gameObject.activeInHierarchy)?.ToList();
// Move / switch actors
else if (Input.GetKey(KeyCode.UpArrow) && CanUpdate())
if (actorBodyParts.NullOrEmpty()) return;
if (Workspace.selectedBodyPart == null)
{ actorBodyParts[0].Activate(); return; }
else
{
if (Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.LeftCommand))
for (int i = 0; i < actorBodyParts.Count; i++)
{
Workspace.selectedBodyPart = null;
Workspace.actorID = Mathf.Clamp(Workspace.actorID - 1, 0, Workspace.animationDef.actors.Count - 1);
}
ActorBodyPart part = actorBodyParts[i];
else if (Input.GetKey(KeyCode.LeftShift))
{ ActorKeyframeCard.Instance.AdjustActor(Vector2.up * smallStep); }
else
{ ActorKeyframeCard.Instance.AdjustActor(Vector2.up * largeStep); }
}
else if (Input.GetKey(KeyCode.DownArrow) && CanUpdate())
{
if (Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.LeftCommand))
{
Workspace.selectedBodyPart = null;
Workspace.actorID = Mathf.Clamp(Workspace.actorID + 1, 0, Workspace.animationDef.actors.Count - 1);
}
else if (Input.GetKey(KeyCode.LeftShift))
{ ActorKeyframeCard.Instance.AdjustActor(Vector2.down * smallStep); }
else
{ ActorKeyframeCard.Instance.AdjustActor(Vector2.down * largeStep); }
}
else if (Input.GetKey(KeyCode.LeftArrow) && CanUpdate())
{
if (Input.GetKey(KeyCode.LeftShift))
{ ActorKeyframeCard.Instance.AdjustActor(Vector2.left * smallStep); }
else
{ ActorKeyframeCard.Instance.AdjustActor(Vector2.left * largeStep); }
}
else if (Input.GetKey(KeyCode.RightArrow) && CanUpdate())
{
if (Input.GetKey(KeyCode.LeftShift))
{ ActorKeyframeCard.Instance.AdjustActor(Vector2.right * smallStep); }
else
{ ActorKeyframeCard.Instance.AdjustActor(Vector2.right * largeStep); }
}
// Switch to actor panning
else if (Input.GetKeyDown(KeyCode.Q))
{ AnimationController.Instance.ToggleActorManipulationMode(0); }
// Switch to actor rotating
else if (Input.GetKeyDown(KeyCode.W))
{ AnimationController.Instance.ToggleActorManipulationMode(1); }
// SWitch to actor facing
else if (Input.GetKeyDown(KeyCode.E))
{ AnimationController.Instance.ToggleActorManipulationMode(2); }
// Switch between body parts
else if (Input.GetKeyDown(KeyCode.Tab))
{
ActorBody actorBody = AnimationController.Instance.actorBodies.GetChild(Workspace.actorID).GetComponent<ActorBody>();
List<ActorBodyPart> actorBodyParts = actorBody.GetComponentsInChildren<ActorBodyPart>().Where(x => x.gameObject.activeInHierarchy)?.ToList();
foreach(Transform c in actorBody.transform)
{
Debug.Log(c.gameObject + " " + c.gameObject.activeSelf);
}
if (actorBodyParts.NullOrEmpty()) return;
if (Workspace.selectedBodyPart == null)
{ actorBodyParts[0].Activate(); return; }
else
{
for (int i = 0; i < actorBodyParts.Count; i++)
if (part == Workspace.selectedBodyPart)
{
ActorBodyPart part = actorBodyParts[i];
if (i < actorBodyParts.Count - 1)
{ actorBodyParts[i + 1].Activate(); return; }
if (part == Workspace.selectedBodyPart)
{
if (i < actorBodyParts.Count - 1)
{ actorBodyParts[i + 1].Activate(); return; }
else
{ actorBody.Activate(); return; }
}
else
{ actorBody.Activate(); return; }
}
}
}
}
// Move along time lines
else if (Input.GetKey(KeyCode.PageUp) && CanUpdate())
{
if (Input.GetKey(KeyCode.LeftShift))
{
PawnKeyframe keyframe = Workspace.Instance.GetPreviousKeyframe(Workspace.actorID);
if (keyframe != null) AnimationController.Instance.stageTick = keyframe.atTick.Value;
}
public void ToPreviousActor()
{
if (Workspace.animationDef == null) return;
else if (Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.LeftCommand))
{ AnimationController.Instance.stageTick = 1; }
Workspace.selectedBodyPart = null;
Workspace.actorID = Mathf.Clamp(Workspace.actorID - 1, 0, Workspace.animationDef.actors.Count - 1);
}
else
{ AnimationController.Instance.stageTick = Mathf.Clamp(AnimationController.Instance.stageTick - 1, 1, Workspace.StageWindowSize); }
}
public void ToNextActor()
{
if (Workspace.animationDef == null) return;
else if (Input.GetKey(KeyCode.PageDown) && CanUpdate())
{
if (Input.GetKey(KeyCode.LeftShift))
{
PawnKeyframe keyframe = Workspace.Instance.GetNextKeyframe(Workspace.actorID);
if (keyframe != null) AnimationController.Instance.stageTick = keyframe.atTick.Value;
}
Workspace.selectedBodyPart = null;
Workspace.actorID = Mathf.Clamp(Workspace.actorID + 1, 0, Workspace.animationDef.actors.Count - 1);
}
else if (Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.LeftCommand))
{ AnimationController.Instance.stageTick = Workspace.StageWindowSize; }
public void ToPreviousTick()
{
if (Workspace.animationDef == null) return;
AnimationController.Instance.stageTick = Mathf.Clamp(AnimationController.Instance.stageTick - 1, 1, Workspace.StageWindowSize);
}
else
{ AnimationController.Instance.stageTick = Mathf.Clamp(AnimationController.Instance.stageTick + 1, 1, Workspace.StageWindowSize); }
}
public void ToNextTick()
{
if (Workspace.animationDef == null) return;
AnimationController.Instance.stageTick = Mathf.Clamp(AnimationController.Instance.stageTick + 1, 1, Workspace.StageWindowSize);
}
// Switch stages
else if (Input.GetKeyDown(KeyCode.Home))
{
int prevStageID = Workspace.stageID;
Workspace.stageID = Mathf.Clamp(Workspace.stageID - 1, 0, Workspace.animationDef.animationStages.Count - 1);
public void ToFirstTick()
{
if (Workspace.animationDef == null) return;
AnimationController.Instance.stageTick = 1;
}
if (Workspace.stageID != prevStageID)
{ Workspace.Instance.RecordEvent("Stage selected"); }
}
public void ToLastTick()
{
if (Workspace.animationDef == null) return;
AnimationController.Instance.stageTick = Workspace.StageWindowSize;
}
else if (Input.GetKeyDown(KeyCode.End))
{
int prevStageID = Workspace.stageID;
Workspace.stageID = Mathf.Clamp(Workspace.stageID + 1, 0, Workspace.animationDef.animationStages.Count - 1);
public void ToPreviousKey()
{
if (Workspace.animationDef == null) return;
PawnKeyframe keyframe = Workspace.Instance.GetPreviousKeyframe(Workspace.actorID);
if (keyframe != null) AnimationController.Instance.stageTick = keyframe.atTick.Value;
}
if (Workspace.stageID != prevStageID)
{ Workspace.Instance.RecordEvent("Stage selected"); }
}
public void ToNextKey()
{
if (Workspace.animationDef == null) return;
PawnKeyframe keyframe = Workspace.Instance.GetNextKeyframe(Workspace.actorID);
if (keyframe != null) AnimationController.Instance.stageTick = keyframe.atTick.Value;
}
// Undo
else if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.Z))
{ Workspace.Instance.Undo(); }
public void ToPreviousStage()
{
if (Workspace.animationDef == null) return;
else if (Input.GetKey(KeyCode.LeftCommand) && Input.GetKeyDown(KeyCode.Z))
{ Workspace.Instance.Undo(); }
int prevStageID = Workspace.stageID;
Workspace.stageID = Mathf.Clamp(Workspace.stageID - 1, 0, Workspace.animationDef.animationStages.Count - 1);
// Redo
else if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.Y))
{ Workspace.Instance.Redo(); }
if (Workspace.stageID != prevStageID)
{ Workspace.Instance.RecordEvent("Stage selected"); }
}
else if (Input.GetKey(KeyCode.LeftCommand) && Input.GetKey(KeyCode.LeftShift) && Input.GetKeyDown(KeyCode.Z))
{ Workspace.Instance.Redo(); }
public void ToNextStage()
{
if (Workspace.animationDef == null) return;
// Copy keyframes
else if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.C))
{ AnimationController.Instance.CopyPawnKeyframes(); }
int prevStageID = Workspace.stageID;
Workspace.stageID = Mathf.Clamp(Workspace.stageID + 1, 0, Workspace.animationDef.animationStages.Count - 1);
else if (Input.GetKey(KeyCode.LeftCommand) && Input.GetKeyDown(KeyCode.C))
{ AnimationController.Instance.CopyPawnKeyframes(); }
if (Workspace.stageID != prevStageID)
{ Workspace.Instance.RecordEvent("Stage selected"); }
}
// Paste keyframes
else if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.V))
{ AnimationController.Instance.PastePawnKeyframes(); }
else if (Input.GetKey(KeyCode.LeftCommand) && Input.GetKeyDown(KeyCode.X))
{ AnimationController.Instance.PastePawnKeyframes(); }
// Delete keyframes
else if (Input.GetKey(KeyCode.Backspace) || Input.GetKey(KeyCode.Delete))
{ AnimationController.Instance.RemovePawnKeyframe(); }
public void CenterView()
{
Camera.main.GetComponent<CameraController>().ResetCamera();
}
}
}

View file

@ -75,9 +75,9 @@ namespace RimWorldAnimationStudio
{ return false; }
AnimationStage stage = Workspace.animationDef.animationStages[startIndex];
Workspace.animationDef.animationStages[startIndex] = Workspace.animationDef.animationStages[startIndex + delta];
Workspace.animationDef.animationStages[startIndex + delta] = stage;
Workspace.stageID = startIndex + delta;
Workspace.Instance.RecordEvent("Stage move");

View file

@ -14,6 +14,9 @@ namespace RimWorldAnimationStudio
public static Color ColorWhite = new Color(1f, 1f, 1f);
public static Color ColorGreen = new Color(0f, 1f, 0f);
public static Color ColorGoldYellow = new Color(1f, 0.85f, 0f);
public static Color ColorDarkGold = new Color(0.75f, 0.64f, 0f);
public static Color ColorLightGrey = new Color(0.9f, 0.9f, 0.9f);
public static Color ColorMidGrey = new Color(0.75f, 0.75f, 0.75f);
public static Color ColorGrey = new Color(0.5f, 0.5f, 0.5f);
public static Color ColorDarkGrey = new Color(0.2f, 0.2f, 0.2f);
public static Color ColorPink = new Color(1.0f, 0.5f, 0.5f);
@ -21,12 +24,13 @@ namespace RimWorldAnimationStudio
public static Color ColorRichOrange = new Color(1.0f, 0.4f, 0.1f);
public static Color ColorCyan = new Color(0.0f, 1.0f, 1.0f);
public static Color ColorPurple = new Color(0.85f, 0.0f, 1.0f);
public static Color ColorGhost = new Color(0.5f, 0.5f, 0.5f, 0.5f);
public static Color ColorGhost = new Color(0.5f, 0f, 0f, 0.5f);
public static Color ColorRed = new Color(0.9f, 0f, 0f);
}
public static class Tags
{
public static List<string> defNames = new List<string>() { "Human", "Wolf_Timber", "Horse"};
public static List<string> bodyParts = new List<string>() { "Penis", "Vagina", "Anus", "Breasts", "Mouth" };
public static List<string> bodyDefTypes = new List<string>() { "Human", "Bird", "BeetleLike", "BeetleLikeWithClaw", "MechanicalCentipede", "MechanicalTermite", "Lancer", "Pikeman", "Monkey", "QuadrupedAnimalWithClawsTailAndJowl", "QuadrupedAnimalWithHooves", "QuadrupedAnimalWithHoovesAndHorn", "QuadrupedAnimalWithHoovesAndHump", "QuadrupedAnimalWithHoovesAndTusks", "QuadrupedAnimalWithHoovesTusksAndTrunk", "QuadrupedAnimalWithPaws", "QuadrupedAnimalWithPawsAndTail", "Scyther", "Snake", "TurtleLike" };
public static List<string> sexTypes = new List<string>() { "None", "Vaginal", "Anal", "Oral", "Masturbation", "DoublePenetration", "Boobjob", "Handjob", "Footjob", "Fingering", "Scissoring", "MutualMasturbation", "Fisting", "MechImplant", "Rimming", "Fellatio", "Cunnilingus", "Sixtynine" };
@ -38,6 +42,7 @@ namespace RimWorldAnimationStudio
public static class CustomTags
{
public static List<string> defNames = new List<string>();
public static List<string> bodyParts = new List<string>();
public static List<string> bodyDefTypes = new List<string>();
public static List<string> sexTypes = new List<string>();
@ -49,6 +54,7 @@ namespace RimWorldAnimationStudio
[XmlRoot("CustomTagsHelper", IsNullable = false)]
public class CustomTagsHelper
{
[XmlArray("defNames"), XmlArrayItem("li")] public List<string> defNames = new List<string>();
[XmlArray("bodyParts"), XmlArrayItem("li")] public List<string> bodyParts = new List<string>();
[XmlArray("bodyDefTypes"), XmlArrayItem("li")] public List<string> bodyDefTypes = new List<string>();
[XmlArray("sexTypes"), XmlArrayItem("li")] public List<string> sexTypes = new List<string>();

79
Assets/Scripts/Tooltip.cs Normal file
View file

@ -0,0 +1,79 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
namespace RimWorldAnimationStudio
{
public class Tooltip : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
{
public string message = "Undefined";
public string executedCommand;
public float delay = 0f;
private GameObject tooltip;
private Text tooltipText;
private bool isActive;
private bool isDisplayed;
private float activeTime = -1f;
public void Start()
{
tooltip = Workspace.Instance.transform.Find("TooltipMessage")?.gameObject;
tooltipText = tooltip?.GetComponentInChildren<Text>();
}
public void Update()
{
if (tooltip == null || isActive == false || (activeTime + delay) > Time.unscaledTime) return;
if (isDisplayed == false)
{
tooltipText.text = message;
if (executedCommand != null && executedCommand != "")
{ tooltipText.text += " (" + KeybindConfig.Instance.GetKeybindLabel(executedCommand) + ")"; }
tooltip.transform.position = (Vector2)transform.position + new Vector2(5f, -15f);
tooltip.gameObject.SetActive(true);
LayoutRebuilder.ForceRebuildLayoutImmediate(tooltip.GetComponent<RectTransform>());
isDisplayed = true;
}
}
public void OnDisable()
{
if (isActive)
{ OnPointerExit(new PointerEventData(EventSystem.current)); }
}
public void OnPointerEnter(PointerEventData pointerEventData)
{
isActive = true;
activeTime = Time.unscaledTime;
}
public void OnPointerExit(PointerEventData pointerEventData)
{
isActive = false;
isDisplayed = false;
tooltip.gameObject.SetActive(false);
}
public void CalculateLayoutInputHorizontal()
{
throw new NotImplementedException();
}
public void CalculateLayoutInputVertical()
{
throw new NotImplementedException();
}
}
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c05e9ac2a2f311549b12f094d2785a20
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -22,6 +22,8 @@ namespace RimWorldAnimationStudio
public static List<PawnKeyframe> copiedKeyframes = new List<PawnKeyframe>();
public static string animationSavePath;
private static int _actorID = 0;
public static int actorID { get { return Mathf.Clamp(_actorID, 0, animationDef.actors.Count - 1); } set { _actorID = value; } }