GUI rearrangement
This commit is contained in:
parent
04f8c6a2e4
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@ -63,7 +63,6 @@
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Assets\Scripts\ActorManipulator.cs" />
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<Compile Include="Assets\Scripts\AdvancedPolygonCollider\AdvancedPolygonCollider.cs" />
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<Compile Include="Assets\Scripts\AdvancedPolygonCollider\AdvancedPolygonColliderUtilities.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\Actor.cs" />
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@ -75,14 +74,12 @@
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<Compile Include="Assets\Scripts\AnimationComponents\AnimationDef.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\AnimationStage.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\BodyTypeOffset.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\ButtonWithKeyCode.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\Chaser.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\Defs.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\KeyFrames\Keyframe.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\KeyFrames\PawnKeyframe.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\KeyFrames\ThingKeyFrame.cs" />
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<Compile Include="Assets\Scripts\ButtonWithKeyCode.cs" />
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<Compile Include="Assets\Scripts\Chaser.cs" />
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<Compile Include="Assets\Scripts\DirectionalGraphic.cs" />
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<Compile Include="Assets\Scripts\DropdownMenu.cs" />
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<Compile Include="Assets\Scripts\Extensions\IListExtensions.cs" />
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<Compile Include="Assets\Scripts\Extensions\ObjectExtensions.cs" />
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<Compile Include="Assets\Scripts\Extensions\TransformExtensions.cs" />
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@ -90,6 +87,7 @@
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<Compile Include="Assets\Scripts\GUI\ActorBodyPart.cs" />
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<Compile Include="Assets\Scripts\GUI\ActorCard.cs" />
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<Compile Include="Assets\Scripts\GUI\ActorKeyframeCard.cs" />
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<Compile Include="Assets\Scripts\GUI\ActorManipulator.cs" />
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<Compile Include="Assets\Scripts\GUI\AddSoundDefButton.cs" />
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<Compile Include="Assets\Scripts\GUI\AnimationDefCard.cs" />
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<Compile Include="Assets\Scripts\GUI\AnimationTimeline.cs" />
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@ -104,14 +102,20 @@
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<Compile Include="Assets\Scripts\GUI\DialogBoxes\SelectInteractionDefsDialog.cs" />
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<Compile Include="Assets\Scripts\GUI\DialogBoxes\SelectSexTypesDialog.cs" />
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<Compile Include="Assets\Scripts\GUI\DialogBoxes\SelectSoundDefDialog.cs" />
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<Compile Include="Assets\Scripts\GUI\DropdownMenu.cs" />
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<Compile Include="Assets\Scripts\GUI\KeybindLabel.cs" />
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<Compile Include="Assets\Scripts\GUI\KeyframeSlider.cs" />
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<Compile Include="Assets\Scripts\GUI\QuiverToggle.cs" />
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<Compile Include="Assets\Scripts\GUI\RequiresAnimationDef.cs" />
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<Compile Include="Assets\Scripts\GUI\SelectActorLayerButton.cs" />
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<Compile Include="Assets\Scripts\GUI\SelectRaceDropdown.cs" />
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<Compile Include="Assets\Scripts\GUI\SnapToKeyframe.cs" />
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<Compile Include="Assets\Scripts\GUI\StageCard.cs" />
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<Compile Include="Assets\Scripts\Keybind.cs" />
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<Compile Include="Assets\Scripts\KeybindConfig.cs" />
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<Compile Include="Assets\Scripts\GUI\Tooltip.cs" />
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<Compile Include="Assets\Scripts\Graphics\DirectionalGraphic.cs" />
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<Compile Include="Assets\Scripts\Graphics\MultiDirectionalGraphic.cs" />
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<Compile Include="Assets\Scripts\Keybinds\Keybind.cs" />
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<Compile Include="Assets\Scripts\Keybinds\KeybindConfig.cs" />
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<Compile Include="Assets\Scripts\Managers\AnimationController.cs" />
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<Compile Include="Assets\Scripts\Managers\ApplicationManager.cs" />
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<Compile Include="Assets\Scripts\Managers\CameraController.cs" />
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@ -122,14 +126,10 @@
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<Compile Include="Assets\Scripts\Math\CurvePoint.cs" />
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<Compile Include="Assets\Scripts\Math\GenMath.cs" />
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<Compile Include="Assets\Scripts\Math\SimpleCurve.cs" />
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<Compile Include="Assets\Scripts\MultiDirectionalGraphic.cs" />
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<Compile Include="Assets\Scripts\NumberValidator.cs" />
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<Compile Include="Assets\Scripts\RequiresAnimationDef.cs" />
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<Compile Include="Assets\Scripts\SexProp.cs" />
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<Compile Include="Assets\Scripts\SexPropManager.cs" />
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<Compile Include="Assets\Scripts\Singleton.cs" />
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<Compile Include="Assets\Scripts\SnapToKeyframe.cs" />
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<Compile Include="Assets\Scripts\Tooltip.cs" />
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<Compile Include="Assets\Scripts\Strings\NumberValidator.cs" />
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<Compile Include="Assets\Scripts\Utilities\PawnUtility.cs" />
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<Compile Include="Assets\Scripts\Utilities\XmlUtility.cs" />
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<Compile Include="Assets\Scripts\Workspace\HistoricRecord.cs" />
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@ -45,7 +45,7 @@ TextureImporter:
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 62
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spritePixelsToUnits: 85
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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@ -8,7 +8,7 @@ namespace RimWorldAnimationStudio
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{
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public class ActorCard : MonoBehaviour
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{
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public Dropdown genderDropdown;
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//public Dropdown genderDropdown;
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public Dropdown bodyTypeDropdown;
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public InputField bodyOffsetXField;
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public InputField bodyOffsetZField;
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@ -58,12 +58,12 @@ namespace RimWorldAnimationStudio
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actor.initiator = initiatorToggle.isOn;
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switch (genderDropdown.value)
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{
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case 0: actor.requiredGender = new List<string>() { "Female" }; break;
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case 2: actor.requiredGender = new List<string>() { "Male" }; break;
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default: actor.requiredGender = null; break;
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}
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//switch (genderDropdown.value)
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//{
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// case 0: actor.requiredGender = new List<string>() { "Female" }; break;
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// case 2: actor.requiredGender = new List<string>() { "Male" }; break;
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// default: actor.requiredGender = null; break;
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//}
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float.TryParse(raceOffsetXField.text, out x);
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float.TryParse(raceOffsetZField.text, out z);
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@ -116,14 +116,14 @@ namespace RimWorldAnimationStudio
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initiatorToggle.isOn = actor.initiator;
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if (actor.requiredGender.NotNullOrEmpty() && actor.requiredGender.Contains("Female"))
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{ genderDropdown.SetValueWithoutNotify(0); }
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//if (actor.requiredGender.NotNullOrEmpty() && actor.requiredGender.Contains("Female"))
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//{ genderDropdown.SetValueWithoutNotify(0); }
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else if (actor.requiredGender.NotNullOrEmpty() && actor.requiredGender.Contains("Male"))
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{ genderDropdown.SetValueWithoutNotify(2); }
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//else if (actor.requiredGender.NotNullOrEmpty() && actor.requiredGender.Contains("Male"))
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//{ genderDropdown.SetValueWithoutNotify(2); }
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else
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{ genderDropdown.SetValueWithoutNotify(1); }
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//else
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//{ genderDropdown.SetValueWithoutNotify(1); }
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for (int i = 0; i < selectActorLayerDropdown.options.Count; i++)
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{
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@ -21,6 +21,17 @@ namespace RimWorldAnimationStudio
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public void CloseMenu()
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{
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if (EventSystem.current.currentSelectedGameObject != null)
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{
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Transform child = transform.FindDeepChild(EventSystem.current.currentSelectedGameObject.name);
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if (child != null)
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{
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EventSystem.current.SetSelectedGameObject(this.gameObject);
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return;
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}
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}
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dropdownMenu.gameObject.SetActive(false);
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}
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 0ccde298059e1b04cb377c332260a2a5
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: 64cb267b2695e8a4e84ae6a89b852632
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externalObjects: {}
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userData:
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@ -71,7 +71,7 @@ namespace RimWorldAnimationStudio
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public void ResetCamera()
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{
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cam.transform.position = new Vector3(1, 0, -10);
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cam.transform.position = new Vector3(0, 0, -10);
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curZoom = zoom;
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mouseDragActive = false;
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@ -57,7 +57,7 @@ namespace RimWorldAnimationStudio
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public void Update()
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{
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if (IsDialogBoxIsActive()) return;
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if (EventSystem.current.currentSelectedGameObject?.GetComponent<InputField>()?.isFocused == true) return;
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if (EventSystem.current.currentSelectedGameObject != null && EventSystem.current.currentSelectedGameObject.GetComponent<InputField>()?.isFocused == true) return;
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bool canRepeatThisUpdate = CanRepeatThisUpdate();
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// Check keybinds
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@ -0,0 +1,8 @@
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@ -21,7 +21,7 @@ MonoBehaviour:
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--- !u!114 &6
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--- !u!114 &7
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@ -324,10 +324,10 @@ MonoBehaviour:
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m_RenameOverlay:
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|
@ -1197,7 +1197,7 @@ MonoBehaviour:
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m_Icon: {fileID: 0}
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m_ResourceFile:
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m_NewAssetIndexInList: -1
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m_ScrollPosition: {x: 0, y: 5}
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m_ScrollPosition: {x: 0, y: 0}
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m_GridSize: 67
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m_SkipHiddenPackages: 0
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m_DirectoriesAreaWidth: 379
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|
|
|
@ -21,10 +21,10 @@ MonoBehaviour:
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y: 30
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width: 1920
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m_MinSize: {x: 677, y: 342}
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m_MaxSize: {x: 12002, y: 8042}
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vertical: 0
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controlID: 34952
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--- !u!114 &2
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||||
MonoBehaviour:
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m_ObjectHideFlags: 52
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|
@ -138,10 +138,10 @@ MonoBehaviour:
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y: 0
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m_MinSize: {x: 402, y: 342}
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m_MaxSize: {x: 8002, y: 8042}
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m_MinSize: {x: 402, y: 492}
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m_MaxSize: {x: 10001, y: 14042}
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vertical: 1
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controlID: 88
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controlID: 34953
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--- !u!114 &4
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||||
MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -166,7 +166,7 @@ MonoBehaviour:
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m_MinSize: {x: 402, y: 221}
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m_MaxSize: {x: 8002, y: 4021}
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vertical: 0
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controlID: 64
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controlID: 34954
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--- !u!114 &5
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MonoBehaviour:
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m_ObjectHideFlags: 52
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|
@ -186,8 +186,8 @@ MonoBehaviour:
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m_MaxSize: {x: 4000, y: 4000}
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m_Panes:
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- {fileID: 6}
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|
@ -224,7 +224,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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m_ExpandedIDs: 62fbffff
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m_ExpandedIDs: 1aa2ffff6af9ffff62fbffffcc3a0000d63a0000083b0000f23b0000143d00003a3d0000663d0000f03d0000123e0000544000005e400000c4410000184200003c460000504700006c47000088470000c6470000e2470000
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m_RenameOverlay:
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m_Name:
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@ -313,9 +313,9 @@ MonoBehaviour:
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m_CameraMode:
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drawMode: 0
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@ -365,9 +365,9 @@ MonoBehaviour:
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speed: 2
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m_Value: 468.04825
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m_Target: 1
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speed: 2
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@ -930,7 +930,7 @@ MonoBehaviour:
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m_Position:
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@ -939,15 +939,15 @@ MonoBehaviour:
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--- !u!114 &12
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MonoBehaviour:
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@ -987,20 +987,20 @@ MonoBehaviour:
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- Assets/Resources/Prefabs
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- Assets/Resources/Textures/Props
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m_ViewMode: 1
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m_StartGridSize: 67
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m_LastFolders:
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- Assets/Resources/Prefabs
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- Assets/Resources/Textures/Props
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m_LastFoldersGridSize: 67
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m_Name:
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@ -1028,7 +1028,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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m_LastClickedID: 0
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m_ExpandedIDs: 00000000144c0000164c0000184c00001a4c00001c4c00001e4c0000204c0000
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m_ExpandedIDs: 00000000144c0000164c0000184c00001a4c00001c4c00001e4c0000204c000000ca9a3b
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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@ -1053,8 +1053,8 @@ MonoBehaviour:
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m_Icon: {fileID: 0}
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m_ResourceFile:
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m_SelectedInstanceIDs:
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m_HadKeyboardFocusLastEvent: 0
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m_ExpandedInstanceIDs: c6230000303a0000063a0000a83d00005c66000000870000f8860000004a00004a4600000c430000004900007e9800000249000086980000000000007a140100
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m_RenameOverlay:
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@ -1080,7 +1080,7 @@ MonoBehaviour:
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m_Icon: {fileID: 0}
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m_ResourceFile:
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m_NewAssetIndexInList: -1
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m_ScrollPosition: {x: 0, y: 5}
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m_ScrollPosition: {x: 0, y: 0}
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m_GridSize: 67
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m_SkipHiddenPackages: 0
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m_DirectoriesAreaWidth: 379
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@ -1160,8 +1160,8 @@ MonoBehaviour:
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y: 0
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m_MaxSize: {x: 4001, y: 4021}
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m_MaxSize: {x: 4000, y: 4000}
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m_Panes:
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|
@ -794,7 +794,7 @@ ScriptsOnlyBuild:
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className: AudioTrack
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- hash:
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Hash: 15aa81e28766f9f5cc91cb80cfb7e0d6
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|
@ -1 +1 @@
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|
@ -1,4 +1,2 @@
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Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines'
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Cmd: initializeCompiler
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Quitting shader compiler process
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|
|
|
@ -1,4 +1,2 @@
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Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines'
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Cmd: initializeCompiler
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Quitting shader compiler process
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|
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|
@ -1,4 +1,2 @@
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Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines'
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Cmd: initializeCompiler
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Quitting shader compiler process
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|
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|
@ -1,4 +1,2 @@
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Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines'
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Cmd: initializeCompiler
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Quitting shader compiler process
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|
|
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Loading…
Reference in New Issue