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Bug fixes plus extra features
- Insert adds a new keyframe to the selected timeline - New stages have frames cloned from the last frame of current stage - Existing key are now replaced when another key is dropped on them - Fixed bug where starting a new animation could result in errors
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137 changed files with 527 additions and 668 deletions
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@ -70,10 +70,9 @@ namespace RimWorldAnimationStudio
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Workspace.animationDef = animationDef;
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animationDef.Initialize();
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Workspace.Instance.ClearHistory();
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AnimationController.Instance.Reset();
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Workspace.Instance.Reset();
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Workspace.Instance.RecordEvent("AnimationDef loaded");
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AnimationController.Instance.MakeDirty();
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}
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public void RunPostLoadOperations(AnimationDef animationDef)
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