rimworld-animation-studio/Assets/Scripts/Managers/ApplicationManager.cs

255 lines
8.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using System.IO;
using UnityEngine.UI;
using SFB;
namespace RimWorldAnimationStudio
{
public class ApplicationManager : Singleton<ApplicationManager>
{
public DialogBox exitDialog;
public DialogBox newAnimationDialog;
public SelectAnimationDialog selectAnimationDialog;
public void Start()
{
LoadAlienRaceDefs();
LoadCustomArrays();
}
public void TryToCloseApplication()
{
exitDialog.Pop();
}
public void CloseApplication()
{
Debug.Log("Exiting application");
Application.Quit();
}
public void TryToLoadAnimation()
{
var paths = StandaloneFileBrowser.OpenFilePanel("Open AnimationDef File", "", "xml", false);
if (paths == null || paths.Any() == false)
{ Debug.LogWarning("Selected file was null or invalid"); return; }
Defs defs = null;
try
{ defs = XmlUtility.ReadXML<Defs>(paths[0]); }
catch
{ Debug.LogError("Could not read .xml file '" + paths[0] + "' - this file either uses a schema which is outdated, incorrect, or contains empty fields"); return; }
if (defs?.animationDefs == null)
{ Debug.LogError("Selected file contains no animation data"); return; }
if (defs.animationDefs.Count == 1)
{ LoadAnimation(defs.animationDefs[0]); return; }
Workspace.animationSavePath = paths[0];
selectAnimationDialog.Initialize(defs);
selectAnimationDialog.Pop();
}
public void LoadAnimation(AnimationDef animationDef)
{
UpdateCustomArrays(animationDef);
RunPostLoadOperations(animationDef);
Debug.Log("Loaded AnimationDef: " + animationDef.defName);
Workspace.animationDef = animationDef;
animationDef.Initialize();
AnimationController.Instance.Reset();
Workspace.Instance.Reset();
Workspace.Instance.RecordEvent("AnimationDef loaded");
}
public void RunPostLoadOperations(AnimationDef animationDef)
{
if (animationDef.animationTimeTicksQuick <= 0)
{
if (animationDef.animationStages.Count > 1)
{
for (int i = 0; i < animationDef.animationStages.Count; i++)
{
if (i == 0) continue;
animationDef.animationStages[i].playTimeTicksQuick = animationDef.animationStages[i].playTimeTicks;
}
}
else if (animationDef.animationStages.Count == 0)
{ animationDef.animationStages[0].playTimeTicksQuick = animationDef.animationStages[0].playTimeTicks; }
}
}
public void TryToSaveAnimation()
{
if (Workspace.animationDef == null)
{ return; }
string path = Workspace.animationSavePath;
if (path != null && path != "" && File.Exists(path))
{ SaveAnimation(path); }
else
{ TryToSaveAnimationAs(); }
}
public void TryToSaveAnimationAs()
{
if (Workspace.animationDef == null)
{ return; }
string defName = Workspace.animationDef.defName != null && Workspace.animationDef.defName != "" ? Workspace.animationDef.defName : "newAnimationDef";
string path = StandaloneFileBrowser.SaveFilePanel("Save AnimationDef File", "", defName, "xml");
if (path != null && path != "")
{ SaveAnimation(path); }
}
public void SaveAnimation(string path)
{
AnimationDef animationDef = Workspace.animationDef.Copy();
RunPreSaveOperations(animationDef);
Debug.Log("Saving AnimationDef: " + Workspace.animationDef.defName);
Defs defs = new Defs();
defs.animationDefs.Add(animationDef);
XmlUtility.WriteXML(defs, path);
Workspace.animationSavePath = path;
}
public void RunPreSaveOperations(AnimationDef animationDef)
{
animationDef.ValidateData();
foreach (Actor actor in animationDef.actors)
{ actor.ValidateData(); }
foreach (AnimationStage stage in animationDef.animationStages)
{
stage.ValidateData();
foreach (PawnAnimationClip clip in stage.animationClips)
{
clip.ValidateData();
foreach (PawnKeyframe keyframe in clip.keyframes)
{ keyframe.ValidateData(); }
}
}
}
public void TryToMakeNewAnimation()
{
if (Workspace.animationDef == null)
{ NewAnimation(); return; }
newAnimationDialog.Pop();
}
public void NewAnimation()
{
var path = Path.Combine(Application.streamingAssetsPath, "AnimationDefs/newAnimationDef.xml");
Defs defs = XmlUtility.ReadXML<Defs>(path);
if (defs?.animationDefs == null)
{ Debug.LogError("Default animation def file contains no animation data"); return; }
LoadAnimation(defs.animationDefs[0]);
Workspace.animationSavePath = null;
}
public void SaveCustomArrays()
{
var path = Path.Combine(Application.persistentDataPath, "customTags.xml");
CustomTagsHelper helper = new CustomTagsHelper();
helper.defNames = CustomTags.defNames;
helper.bodyParts = CustomTags.bodyParts;
helper.bodyDefTypes = CustomTags.bodyDefTypes;
helper.sexTypes = CustomTags.sexTypes;
helper.interactionDefTypes = CustomTags.interactionDefTypes;
helper.soundDefs = CustomTags.soundDefs;
XmlUtility.WriteXML(helper, path);
}
public void LoadCustomArrays()
{
string path;
if (File.Exists(Path.Combine(Application.persistentDataPath, "customTags.xml")))
{ path = Path.Combine(Application.persistentDataPath, "customTags.xml"); }
else
{ path = Path.Combine(Application.streamingAssetsPath, "customTags.xml"); }
if (File.Exists(path) == false)
{ SaveCustomArrays(); return; }
CustomTagsHelper helper = XmlUtility.ReadXML<CustomTagsHelper>(path);
CustomTags.defNames = helper.defNames;
CustomTags.bodyParts = helper.bodyParts;
CustomTags.bodyDefTypes = helper.bodyDefTypes;
CustomTags.sexTypes = helper.sexTypes;
CustomTags.interactionDefTypes = helper.interactionDefTypes;
CustomTags.soundDefs = helper.soundDefs;
}
public void UpdateCustomArrays(AnimationDef animationDef)
{
CustomTags.bodyParts.AddRangeDistinct(animationDef.actors.SelectMany(x => x.requiredGenitals).Except(Tags.bodyParts));
CustomTags.bodyDefTypes.AddRangeDistinct(animationDef.actors.SelectMany(x => x.bodyDefTypes).Except(Tags.bodyDefTypes));
CustomTags.sexTypes.AddRangeDistinct(animationDef.sexTypes.Except(Tags.sexTypes));
CustomTags.interactionDefTypes.AddRangeDistinct(animationDef.interactionDefTypes.Except(Tags.interactionDefTypes));
CustomTags.soundDefs.AddRangeDistinct(animationDef.animationStages.SelectMany(x => x.animationClips.SelectMany(y => y.keyframes.Select(z => z.soundEffect))).Except(Tags.soundDefs));
SaveCustomArrays();
}
public void LoadAlienRaceDefs()
{
string path;
if (File.Exists(Path.Combine(Application.persistentDataPath, "alienRaceDefs.xml")))
{ path = Path.Combine(Application.persistentDataPath, "alienRaceDefs.xml"); }
else
{ path = Path.Combine(Application.streamingAssetsPath, "alienRaceDefs.xml"); }
if (File.Exists(path) == false)
{ SaveAlienRaceDefs(); return; }
AlienRaceDefs.allDefs = XmlUtility.ReadXML<List<AlienRaceDef>>(path);
AlienRaceDefs.OnLoad();
}
public void SaveAlienRaceDefs()
{
var path = Path.Combine(Application.persistentDataPath, "alienRaceDefs.xml");
XmlUtility.WriteXML(AlienRaceDefs.allDefs, path);
}
}
}