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https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
synced 2024-08-15 00:43:27 +00:00
Bug fixes
- Fixed issue where animation would not evaluate the clip percentage correctly - Fixed pawn race selection drop down not updating - Fixed issue that was stopping animations with floating points in integer fields from loading
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parent
bb2cc29393
commit
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105 changed files with 166 additions and 166 deletions
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@ -43,7 +43,10 @@ namespace RimWorldAnimationStudio
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{
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Button deleteButton = _optionToggle.Find("DeleteButton").GetComponent<Button>();
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deleteButton.gameObject.SetActive(true);
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deleteButton.onClick.AddListener(delegate { RemoveCustomTag(ref CustomTags.defNames, tag); });
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deleteButton.onClick.AddListener(delegate {
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RemoveCustomTag(ref CustomTags.defNames, tag);
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EventsManager.OnDefNamesChanged();
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});
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}
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if (addedNewTag && i == allTags.Count() - 1)
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@ -57,7 +60,8 @@ namespace RimWorldAnimationStudio
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fieldComp.onEndEdit.AddListener(delegate
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{
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AddCustomTag(fieldComp, ref DefaultTags.defNames, ref CustomTags.defNames);
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AddCustomRace(fieldComp);
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AddCustomRace(fieldComp);
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EventsManager.OnDefNamesChanged();
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});
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}
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