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Bug fixes and build files
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commit
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252 changed files with 25598 additions and 90 deletions
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@ -9,7 +9,6 @@ namespace RimWorldAnimationStudio
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public class ActorBody : MonoBehaviour, IPointerClickHandler, IDragHandler, IEndDragHandler
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{
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public int actorID;
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public string bodyType = "Male";
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public bool isSelected = false;
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public SpriteRenderer bodyRenderer;
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@ -79,7 +79,7 @@ namespace RimWorldAnimationStudio
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{
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if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)
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{
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float angle = Vector2.SignedAngle(Vector2.up, (Vector2)mousePosition - (Vector2)transform.position);
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float angle = -Vector2.SignedAngle(Vector2.up, (Vector2)mousePosition - (Vector2)transform.position);
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keyframe.genitalAngle = angle;
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Workspace.animationDef.actors[Workspace.actorID].controlGenitalAngle = Workspace.animationDef.animationStages.Any(x => x.animationClips[Workspace.actorID].keyframes.Any(y => y.genitalAngle != 0));
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@ -37,7 +37,7 @@ namespace RimWorldAnimationStudio
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string bodyType = bodyTypeDropdown.options[bodyTypeDropdown.value].text;
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bodyType = bodyType == null || bodyType == "" ? "Male" : bodyType;
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AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>()[Workspace.actorID].bodyType = bodyType;
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Workspace.animationDef.actors[Workspace.actorID].bodyType = bodyType;
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bodyOffsetXField.text = actor.bodyTypeOffset.GetOffset(bodyType).x.ToString();
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bodyOffsetZField.text = actor.bodyTypeOffset.GetOffset(bodyType).z.ToString();
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@ -93,7 +93,7 @@ namespace RimWorldAnimationStudio
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ActorBody actorBody = AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>()[Workspace.actorID];
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PawnAnimationClip clip = Workspace.Instance.GetCurrentPawnAnimationClip();
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string bodyType = actorBody.bodyType;
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string bodyType = actor.bodyType;
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bodyType = bodyType == null || bodyType == "" ? "Male" : bodyType;
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bodyTypeDropdown.value = bodyTypeDropdown.options.IndexOf(bodyTypeDropdown.options.First(x => x.text == bodyType));
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@ -112,10 +112,10 @@ namespace RimWorldAnimationStudio
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initiatorToggle.isOn = actor.initiator;
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if (actor.requiredGender.Contains("Female"))
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if (actor.requiredGender.NotNullOrEmpty() && actor.requiredGender.Contains("Female"))
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{ genderDropdown.SetValueWithoutNotify(0); }
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else if (actor.requiredGender.Contains("Male"))
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else if (actor.requiredGender.NotNullOrEmpty() && actor.requiredGender.Contains("Male"))
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{ genderDropdown.SetValueWithoutNotify(2); }
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else
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@ -14,10 +14,16 @@ namespace RimWorldAnimationStudio
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public InputField labelField;
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public Toggle playSoundsToggle;
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public void Initialize()
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public void Update()
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{
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defNameField.text = Workspace.animationDef.defName;
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labelField.text = Workspace.animationDef.label;
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if (Workspace.animationDef == null) return;
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if (defNameField.isFocused == false)
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{ defNameField.text = Workspace.animationDef.defName; }
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if (labelField.isFocused == false)
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{ labelField.text = Workspace.animationDef.label; }
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playSoundsToggle.isOn = Workspace.animationDef.sounds;
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}
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@ -26,22 +32,8 @@ namespace RimWorldAnimationStudio
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Workspace.animationDef.defName = defNameField.text;
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Workspace.animationDef.label = labelField.text;
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Workspace.animationDef.sounds = playSoundsToggle.isOn;
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}
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public void OpenSelectSexTypesDialog()
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{
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var dialog = Resources.FindObjectsOfTypeAll(typeof(SelectSexTypesDialog)) as SelectSexTypesDialog[];
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if (dialog != null)
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{ dialog[0].Initialize(); dialog[0].Pop(); }
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}
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public void OpenSelectInteractionDefsDialog()
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{
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var dialog = Resources.FindObjectsOfTypeAll(typeof(SelectInteractionDefsDialog)) as SelectInteractionDefsDialog[];
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if (dialog != null)
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{ dialog[0].Initialize(); dialog[0].Pop(); }
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Workspace.Instance.MakeHistoricRecord("AnimationDef update");
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}
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}
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}
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@ -30,6 +30,9 @@ namespace RimWorldAnimationStudio
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public void UpdateDropdown()
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{
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if (dropdown == null)
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{ OnEnable(); }
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string alienRaceDefName = Workspace.animationDef.actors[Workspace.actorID].GetAlienRaceDef().defName;
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dropdown.ClearOptions();
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