rimworld-animation-studio/Assets/Scripts/GUI/AnimationDefCard.cs
2022-09-27 00:56:35 -05:00

39 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class AnimationDefCard : MonoBehaviour
{
public InputField defNameField;
public InputField labelField;
public Toggle playSoundsToggle;
public void Update()
{
if (Workspace.animationDef == null) return;
if (defNameField.isFocused == false)
{ defNameField.text = Workspace.animationDef.defName; }
if (labelField.isFocused == false)
{ labelField.text = Workspace.animationDef.label; }
playSoundsToggle.isOn = Workspace.animationDef.sounds;
}
public void UpdateAnimationDef()
{
Workspace.animationDef.defName = defNameField.text;
Workspace.animationDef.label = labelField.text;
Workspace.animationDef.sounds = playSoundsToggle.isOn;
Workspace.Instance.MakeHistoricRecord("AnimationDef update");
}
}
}