Race offsets and keyframe cloning

This commit is contained in:
AbstractConcept 2022-09-24 14:12:18 -05:00
parent d3b676df06
commit 007e2dd513
135 changed files with 1408 additions and 107 deletions

File diff suppressed because it is too large Load diff

View file

@ -53,6 +53,38 @@ namespace RimWorldAnimationStudio
{ this.alienRaceDef = alienRaceDef; }
}
public Vector3 GetAlienRaceOffset()
{
if (alienRaceDef == null)
{ alienRaceDef = AlienRaceDefs.GetNamed("Human"); }
AlienRaceOffset raceOffset = raceOffsets.FirstOrDefault(x => x.defName == alienRaceDef.defName);
if (raceOffset == null)
{
raceOffset = new AlienRaceOffset(alienRaceDef.defName);
raceOffsets.Add(raceOffset);
}
return raceOffset.GetOffset();
}
public void SetAlienRaceOffset(Vector2 offset)
{
if (alienRaceDef == null)
{ return; }
AlienRaceOffset raceOffset = raceOffsets.FirstOrDefault(x => x.defName == alienRaceDef.defName);
if (raceOffset == null)
{
raceOffset = new AlienRaceOffset(alienRaceDef.defName);
raceOffsets.Add(raceOffset);
}
raceOffset.SetOffset(offset);
}
public void ValidateData()
{
bodyDefTypes = bodyDefTypes.Intersect(Tags.bodyDefTypes.Concat(CustomTags.bodyDefTypes))?.ToList();

View file

@ -7,7 +7,33 @@ namespace RimWorldAnimationStudio
[Serializable]
public class AlienRaceOffset
{
public string defName;
public Vector2 offset;
public string defName = "Human";
public string offset = "(0, 0)";
public AlienRaceOffset()
{
}
public AlienRaceOffset(string defName)
{
this.defName = defName;
}
public void SetOffset(Vector2 raceOffset)
{
offset = "(" + raceOffset.x + ", " + raceOffset.y + ")";
}
public Vector3 GetOffset()
{
string raceOffset = offset;
raceOffset = raceOffset.Trim();
raceOffset = raceOffset.Replace("(", "");
raceOffset = raceOffset.Replace(")", "");
var raceOffsets = raceOffset.Split(',');
return new Vector3(float.Parse(raceOffsets[0]), 0f, float.Parse(raceOffsets[1]));
}
}
}

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@ -55,8 +55,8 @@ namespace RimWorldAnimationStudio
if (Workspace.actorManipulationMode == ActorManipulationMode.Pan)
{
keyframe.bodyOffsetX = mousePosition.x;
keyframe.bodyOffsetZ = mousePosition.y;
keyframe.bodyOffsetX = mousePosition.x - Workspace.animationDef.actors[actorID].GetAlienRaceOffset().x;
keyframe.bodyOffsetZ = mousePosition.y - Workspace.animationDef.actors[actorID].GetAlienRaceOffset().z;
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)

View file

@ -45,12 +45,13 @@ namespace RimWorldAnimationStudio
{
if (Workspace.actorManipulationMode == ActorManipulationMode.Pan)
{
Vector3 headOffset = new Vector3(0f, 0.34f, 0f);
headOffset = Quaternion.Euler(0, 0, keyframe.bodyAngle) * headOffset;
// It's stupid but it works
Vector3 localPosA = transform.localPosition;
transform.position = mousePosition;
Vector3 localPosB = transform.localPosition;
transform.localPosition = localPosA;
float distance = Vector2.Dot(parent.transform.up, (Vector2)(mousePosition - parent.transform.position - headOffset));
keyframe.headBob = distance;
keyframe.headBob += localPosB.y - localPosA.y;
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)

View file

@ -12,6 +12,8 @@ namespace RimWorldAnimationStudio
public Dropdown bodyTypeDropdown;
public InputField bodyOffsetXField;
public InputField bodyOffsetZField;
public InputField raceOffsetXField;
public InputField raceOffsetZField;
public Toggle initiatorToggle;
public void Initialize()
@ -62,6 +64,10 @@ namespace RimWorldAnimationStudio
default: actor.requiredGender = null; break;
}
float.TryParse(raceOffsetXField.text, out x);
float.TryParse(raceOffsetZField.text, out z);
actor.SetAlienRaceOffset(new Vector2(x, z));
Workspace.Instance.RecordEvent("Actor body type offset data");
}
@ -86,6 +92,12 @@ namespace RimWorldAnimationStudio
if (bodyOffsetZField.isFocused == false)
{ bodyOffsetZField.text = actor.bodyTypeOffset.GetOffset(bodyType).z.ToString(); }
if (raceOffsetXField.isFocused == false)
{ raceOffsetXField.text = actor.GetAlienRaceOffset().x.ToString(); }
if (raceOffsetZField.isFocused == false)
{ raceOffsetZField.text = actor.GetAlienRaceOffset().z.ToString(); }
initiatorToggle.isOn = actor.initiator;
}
}

View file

@ -15,15 +15,13 @@ namespace RimWorldAnimationStudio
public Dropdown raceSelectDropdown;
public Transform raceSettingsWindow;
public Toggle isHumanoidToggle;
public InputField scaleField;
public override void Initialize(bool addedNewTag = false)
{
Reset();
string alienRaceDefName = raceSelectDropdown.value < raceSelectDropdown.options.Count ? raceSelectDropdown.options[raceSelectDropdown.value].text : "Human";
if (alienRaceDefName == null || alienRaceDefName == "") alienRaceDefName = "Human";
AlienRaceDef alienRaceDef = AlienRaceDefs.GetNamed(alienRaceDefName);
AlienRaceDef alienRaceDef = GetCurrentRaceDef();
if (alienRaceDef == null) return;
isHumanoidToggle.isOn = alienRaceDef.isHumanoid;
@ -80,6 +78,8 @@ namespace RimWorldAnimationStudio
AddCloneObjectToParent(raceSettingsWindow, 3);
}
scaleField.text = string.Format("{0:0.000}", alienRaceDef.scale.ToString());
}
public void Reset()
@ -89,10 +89,7 @@ namespace RimWorldAnimationStudio
public void SetIsHumanoid()
{
string alienRaceDefName = raceSelectDropdown.value < raceSelectDropdown.options.Count ? raceSelectDropdown.options[raceSelectDropdown.value].text : "Human";
if (alienRaceDefName == null || alienRaceDefName == "") alienRaceDefName = "Human";
AlienRaceDef alienRaceDef = AlienRaceDefs.GetNamed(alienRaceDefName);
AlienRaceDef alienRaceDef = GetCurrentRaceDef();
if (alienRaceDef == null) return;
alienRaceDef.isHumanoid = isHumanoidToggle.isOn;
@ -123,5 +120,22 @@ namespace RimWorldAnimationStudio
Initialize();
}
public AlienRaceDef GetCurrentRaceDef()
{
string alienRaceDefName = raceSelectDropdown.value < raceSelectDropdown.options.Count ? raceSelectDropdown.options[raceSelectDropdown.value].text : "Human";
if (alienRaceDefName == null || alienRaceDefName == "") alienRaceDefName = "Human";
return AlienRaceDefs.GetNamed(alienRaceDefName);
}
public void SetRaceScale()
{
AlienRaceDef alienRaceDef = GetCurrentRaceDef();
if (alienRaceDef == null) return;
float scale = float.Parse(scaleField.text);
alienRaceDef.scale = Mathf.Clamp(scale, 0.05f, 100f);
}
}
}

View file

@ -137,7 +137,7 @@ namespace RimWorldAnimationStudio
string bodyType = alienRaceDef.isHumanoid ? actorBody.bodyType : "None";
Vector3 deltaPos = new Vector3(clip.BodyOffsetX.Evaluate(clipPercent), 0, clip.BodyOffsetZ.Evaluate(clipPercent));
deltaPos += Workspace.animationDef.actors[actorID].bodyTypeOffset.GetOffset(bodyType);
deltaPos += Workspace.animationDef.actors[actorID].bodyTypeOffset.GetOffset(bodyType) + Workspace.animationDef.actors[actorID].GetAlienRaceOffset();
float bodyAngle = clip.BodyAngle.Evaluate(clipPercent);
float headAngle = clip.HeadAngle.Evaluate(clipPercent);
@ -151,10 +151,11 @@ namespace RimWorldAnimationStudio
int bodyFacing = (int)clip.BodyFacing.Evaluate(clipPercent);
int headFacing = (int)clip.HeadFacing.Evaluate(clipPercent);
Vector3 headBob = new Vector3(0, 0, clip.HeadBob.Evaluate(clipPercent)) + PawnUtility.BaseHeadOffsetAt(bodyType, bodyFacing);
float headBob = clip.HeadBob.Evaluate(clipPercent);
Vector3 headOffset = new Vector3(0, 0, headBob) + PawnUtility.BaseHeadOffsetAt(bodyType, bodyFacing);
Vector3 bodyPos = new Vector3(deltaPos.x, deltaPos.z, 0);
Vector3 headPos = new Vector3(headBob.x, headBob.z, 0);
Vector3 headPos = new Vector3(headOffset.x, headOffset.z, 0);
Vector3 appendagePos = PawnUtility.AppendageOffsetAt(bodyType, bodyFacing);
float appendageRotation = clip.GenitalAngle.Evaluate(clipPercent);
@ -185,6 +186,8 @@ namespace RimWorldAnimationStudio
actorBody.headRenderer.flipX = headFacing == 3;
//actorBody.appendageRenderer.flipX = bodyFacing == 3;
actorBody.transform.localScale = new Vector3(alienRaceDef.scale, alienRaceDef.scale, alienRaceDef.scale);
// ActorKeyframeCard update
if (ActorKeyframeCard.Instance.positionXField.isFocused == false) { ActorKeyframeCard.Instance.positionXField.text = bodyPos.x.ToString("0.000"); }
if (ActorKeyframeCard.Instance.positionZField.isFocused == false) { ActorKeyframeCard.Instance.positionZField.text = bodyPos.y.ToString("0.000"); }
@ -318,6 +321,38 @@ namespace RimWorldAnimationStudio
Workspace.Instance.RecordEvent("Keyframe addition");
}
public void ClonePawnKeyframe()
{
PawnAnimationClip clip = Workspace.Instance.GetCurrentPawnAnimationClip();
List<PawnKeyframe> keyframes = clip?.keyframes;
PawnKeyframe keyframe = Workspace.Instance.GetPawnKeyframe(Workspace.actorID, Workspace.keyframeID);
if (clip == null || keyframes == null)
{ Debug.LogWarning("Cannot clone pawn keyframe - the AnimationDef is invalid"); return; }
if (keyframes.FirstOrDefault(x => x.atTick == stageTick) != null)
{ Debug.LogWarning("Cannot clone pawn keyframe - a keyframe already exists at this tick"); return; }
if (keyframe == null)
{ Debug.LogWarning("Cannot clone pawn keyframe - no keyframe has been selected for cloning"); return; }
PawnKeyframe cloneFrame = keyframe.Copy();
cloneFrame.GenerateKeyframeID();
cloneFrame.atTick = stageTick;
PawnKeyframe nextKeyframe = keyframes.FirstOrDefault(x => x.atTick > stageTick);
if (nextKeyframe != null)
{ keyframes.Insert(keyframes.IndexOf(nextKeyframe), cloneFrame); }
else
{ keyframes.Add(cloneFrame); }
clip.BuildSimpleCurves();
animationTimelines.GetComponentsInChildren<AnimationTimeline>()[Workspace.actorID].AddPawnKeyFrame(cloneFrame.keyframeID);
}
public void RemovePawnKeyframe()
{
RemovePawnKeyframe(Workspace.actorID, Workspace.keyframeID);