lewd-biotech/Source/LewdBiotech.csproj

77 lines
3.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{D7D21B4A-1DA7-41D8-B202-C58CA8FA62AA}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>LewdBiotech</RootNamespace>
<AssemblyName>LewdBiotech</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\1.4\Assemblies\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<RunPostBuildEvent>Always</RunPostBuildEvent>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>..\..\..\..\..\workshop\content\294100\2009463077\Current\Assemblies\0Harmony.dll</HintPath>
</Reference>
<Reference Include="0MultiplayerAPI">
<HintPath>..\..\rjw\1.4\Assemblies\0MultiplayerAPI.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="HarmonyMod">
<HintPath>..\..\..\..\..\workshop\content\294100\2009463077\Current\Assemblies\HarmonyMod.dll</HintPath>
</Reference>
<Reference Include="RJW">
<HintPath>..\..\rjw\1.4\Assemblies\RJW.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>..\..\..\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<None Include="..\About\**" />
<None Include="..\Common\Defs\**" />
<None Include="..\Common\Languages\**" />
<None Include="..\Common\Patches\**" />
</ItemGroup>
<ItemGroup>
<Compile Include="DefOf\GeneDefOf.cs" />
<Compile Include="DefOf\HediffDefOf.cs" />
<Compile Include="Hediffs\Infatuo.cs" />
<Compile Include="Helpers\LBTLogger.cs" />
<Compile Include="Helpers\LaborState.cs" />
<Compile Include="DefOf\LetterDefOf.cs" />
<Compile Include="LewdBiotech.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Settings\LBTSettings.cs" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy "$(SolutionDir)Source\obj\Release\$(SolutionName).dll" "$(SolutionDir)1.4\Assemblies"
$(SolutionDir)..\..\RimWorldWin64.exe
</PostBuildEvent>
</PropertyGroup>
</Project>