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12 lines
225 B
GDScript
12 lines
225 B
GDScript
extends TextureButton
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var watering = false
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func _on_WateringCan_pressed():
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watering = !watering
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if watering:
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$Timer.start(1)
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$Particles2D.emitting = true
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if !watering:
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$Timer.stop()
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$Particles2D.emitting = false
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