untitled-plant-game/World/Pixel.gd

23 lines
386 B
GDScript

extends ColorRect
var active = false
var position = Vector2()
var age = 0
export var colors = [
Color("#00ffffff"), #seethrough
Color("#beed84"), #green
Color("#91e369"),
Color("#56c157"),
Color("#46a65c"),
Color("#358859")
]
func age_up():
if !(age >= colors.size() - 1):
age += 1
color = colors[age]
active = true
func _ready() -> void:
color = colors[age]