2021-12-03 22:15:26 +00:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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[application]
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config/name="Untitled Plant Game"
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2021-12-03 23:12:22 +00:00
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run/main_scene="res://World/Main.tscn"
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2021-12-03 22:15:26 +00:00
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config/icon="res://icon.png"
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2021-12-04 17:37:24 +00:00
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[autoload]
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Music="*res://Music/Music.tscn"
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2021-12-03 23:12:22 +00:00
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[display]
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window/size/width=256
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window/size/height=144
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2021-12-04 16:19:43 +00:00
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window/size/test_width=1280
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window/size/test_height=720
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2021-12-03 23:12:22 +00:00
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window/stretch/mode="2d"
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window/stretch/aspect="keep"
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2021-12-04 16:45:59 +00:00
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[importer_defaults]
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texture={
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"compress/bptc_ldr": 0,
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"compress/hdr_mode": 0,
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"compress/lossy_quality": 0.7,
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"compress/mode": 0,
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"compress/normal_map": 0,
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"detect_3d": false,
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"flags/anisotropic": false,
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"flags/filter": true,
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"flags/mipmaps": false,
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"flags/repeat": 0,
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"flags/srgb": 2,
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"process/HDR_as_SRGB": false,
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"process/fix_alpha_border": true,
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"process/invert_color": false,
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"process/normal_map_invert_y": false,
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"process/premult_alpha": false,
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"size_limit": 0,
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"stream": false,
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"svg/scale": 1.0
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}
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2021-12-04 20:02:52 +00:00
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[input]
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click={
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"deadzone": 0.5,
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"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
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]
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}
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2021-12-03 22:15:26 +00:00
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[physics]
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common/enable_pause_aware_picking=true
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[rendering]
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2021-12-04 20:02:52 +00:00
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environment/default_clear_color=Color( 0.517647, 0.745098, 0.929412, 1 )
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2021-12-03 22:15:26 +00:00
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environment/default_environment="res://default_env.tres"
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