pegchamp/HUD/PinksLabel.gd

11 lines
245 B
GDScript

extends Label
func _ready():
visible = false
var _connected = GameStats.connect("pink_changed", self, "update_text")
call_deferred("update_text", GameStats.pinks_left)
func update_text(value):
visible = true
text ="left " + String(value)