pegchamp/Stages/EmptyStage.tscn

258 lines
9.9 KiB
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[gd_scene load_steps=27 format=2]
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[ext_resource path="res://Borders/tileset.png" type="Texture" id=2]
[ext_resource path="res://Ball/Ball.tscn" type="PackedScene" id=3]
[ext_resource path="res://Pegs/Yellow/YellowPeg.tscn" type="PackedScene" id=4]
[ext_resource path="res://ControlElements/Killzone.tscn" type="PackedScene" id=5]
[ext_resource path="res://Bucket/Bucket.tscn" type="PackedScene" id=6]
[ext_resource path="res://HUD/HUD.tscn" type="PackedScene" id=7]
[ext_resource path="res://Pegs/Pink/PinkPeg.tscn" type="PackedScene" id=8]
[ext_resource path="res://Stages/Camera.gd" type="Script" id=9]
[ext_resource path="res://Stages/World.gd" type="Script" id=10]
[ext_resource path="res://Effects/FadeIn.tscn" type="PackedScene" id=11]
[ext_resource path="res://Effects/Background.tscn" type="PackedScene" id=12]
[ext_resource path="res://Menu/Pause.tscn" type="PackedScene" id=14]
[ext_resource path="res://Pegs/Yellow/PowerupCards.tscn" type="PackedScene" id=15]
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1/autotile/navpoly_map = [ ]
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[node name="Transition" parent="." instance=ExtResource( 11 )]
[node name="Decoration" type="Node2D" parent="."]
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[node name="Background" parent="Decoration" instance=ExtResource( 12 )]
[node name="TileMap" type="TileMap" parent="."]
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position = Vector2( 192, 8 )
mode = 1
mass = 0.51
can_sleep = false
[node name="CameraTransform" parent="Ball" index="0"]
remote_path = NodePath("../../Camera")
[node name="Sprite" parent="Ball" index="1"]
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[node name="Camera" type="Camera2D" parent="."]
position = Vector2( 192, 8 )
current = true
zoom = Vector2( 0.975, 0.975 )
limit_left = 0
limit_top = 0
limit_right = 384
limit_bottom = 216
limit_smoothed = true
smoothing_enabled = true
smoothing_speed = 2.5
drag_margin_left = 0.0
drag_margin_top = 0.0
drag_margin_right = 0.0
drag_margin_bottom = 0.0
editor_draw_limits = true
editor_draw_drag_margin = true
script = ExtResource( 9 )
[node name="Safezone" type="Area2D" parent="."]
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[node name="Safezone" type="CollisionShape2D" parent="Safezone"]
shape = SubResource( 12 )
[node name="Safezone2" type="CollisionShape2D" parent="Safezone"]
position = Vector2( 0, 264 )
shape = SubResource( 12 )
[node name="Killzone" parent="." instance=ExtResource( 5 )]
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[node name="Pegs" type="Node2D" parent="."]
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position = Vector2( 136, 101 )
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[node name="PowerupCards" parent="." instance=ExtResource( 15 )]
[editable path="Ball"]