pegchamp/Stages/Camera.gd

9 lines
225 B
GDScript

extends Camera2D
func _process(_delta):
if GameStats.camera_fx:
var zoomlevel = clamp(Engine.time_scale, 0.65, 0.975)
zoom = lerp(zoom, Vector2(zoomlevel, zoomlevel), smoothing_speed / 200)
else: zoom = Vector2(1, 1)