pegchamp/Menu/Buttons/LevelSelectIconButton.gd

12 lines
306 B
GDScript

extends TextureButton
export var scene = "res://Menu/MainMenu.tscn"
func _on_LevelSelectIconButton_pressed():
disabled = true
var main = get_tree().current_scene
var Fadeout = load("res://Effects/FadeOut.tscn")
var fadeout = Fadeout.instance()
fadeout.scene_to_load = scene
main.add_child(fadeout)