pegchamp/Menu/Buttons/LevelSelectButton.gd

13 lines
342 B
GDScript

extends Button
export var scene = "res://Menu/MainMenu.tscn"
export var unlock_points_required = 0
func _ready():
if unlock_points_required > GameStats.unlock_points:
disabled = true
text = String(unlock_points_required - GameStats.unlock_points) + " more xp"
func _on_SceneSelectButton_pressed():
GameStats.set_current_scene(scene)