pegchamp/HUD/BallsLeftLabel.tscn

44 lines
1.2 KiB
Plaintext

[gd_scene load_steps=5 format=2]
[ext_resource path="res://Menu/Theme.tres" type="Theme" id=1]
[ext_resource path="res://HUD/BallsLeftLabel.gd" type="Script" id=2]
[ext_resource path="res://Ball/sprite.png" type="Texture" id=3]
[sub_resource type="Animation" id=1]
resource_name = "show"
length = 1.5
tracks/0/type = "value"
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.5, 1.3, 1.5 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 0,
"values": [ Vector2( -48, 8 ), Vector2( 8, 8 ), Vector2( 16, 8 ), Vector2( -48, 8 ) ]
}
[node name="CanvasLayer" type="CanvasLayer"]
[node name="BallsLeft" type="Node2D" parent="."]
position = Vector2( 8, 8 )
script = ExtResource( 2 )
[node name="Label" type="Label" parent="BallsLeft"]
margin_right = 112.0
margin_bottom = 39.0
theme = ExtResource( 1 )
text = "+50"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Sprite" type="Sprite" parent="BallsLeft/Label"]
position = Vector2( 8, 8 )
texture = ExtResource( 3 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="BallsLeft"]
anims/show = SubResource( 1 )