41 lines
1.1 KiB
Plaintext
41 lines
1.1 KiB
Plaintext
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Pegs/HitParticles.gd" type="Script" id=1]
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[ext_resource path="res://Effects/greenParticle.png" type="Texture" id=2]
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[ext_resource path="res://SFX/greenExplodes.wav" type="AudioStream" id=3]
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[ext_resource path="res://Pegs/Green/HitSFX.gd" type="Script" id=4]
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[sub_resource type="ParticlesMaterial" id=1]
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emission_shape = 1
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emission_sphere_radius = 2.0
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flag_disable_z = true
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direction = Vector3( 0, 0, 0 )
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spread = 24.0
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gravity = Vector3( 0, 100, 0 )
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initial_velocity = 100.0
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initial_velocity_random = 0.5
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orbit_velocity = 0.0
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orbit_velocity_random = 0.0
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radial_accel_random = 1.0
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damping = 50.0
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damping_random = 0.5
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[node name="HitParticles" type="Particles2D"]
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scale = Vector2( 1.6, 1.6 )
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z_index = -10
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emitting = false
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amount = 16
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lifetime = 5.0
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one_shot = true
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explosiveness = 0.95
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local_coords = false
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process_material = SubResource( 1 )
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texture = ExtResource( 2 )
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script = ExtResource( 1 )
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[node name="HitSFX" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource( 3 )
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autoplay = true
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bus = "SFX"
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script = ExtResource( 4 )
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