pegchamp/Menu/Pause.gd

12 lines
302 B
GDScript

extends CenterContainer
func _process(_delta):
if Input.is_action_just_pressed("pause"):
_on_pause_button_pressed()
func _on_pause_button_pressed():
if !GameStats.level_won && !GameStats.powerup_screen_active:
get_tree().paused = !get_tree().paused
visible = !visible
Engine.time_scale = 1