pegchamp/Effects/FadeOut.gd

13 lines
319 B
GDScript

extends CanvasLayer
# set scene you want to load, uses main menu as fallback
var scene_to_load = "res://Menu/MenuPage.tscn"
func _ready():
$TransitionSprite.visible = true
$AnimationPlayer.play("FadeOut")
func finish_animation():
get_tree().paused = false
var _new_scene = get_tree().change_scene(scene_to_load)