pegchamp/ControlElements/Killzone.tscn

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[gd_scene load_steps=5 format=2]
[ext_resource path="res://ControlElements/Killzone.gd" type="Script" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 195, 9 )
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 10, 303 )
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 192, 10 )
[node name="Killzone" type="KinematicBody2D"]
collision_layer = 0
collision_mask = 0
script = ExtResource( 1 )
[node name="Killzone" type="Area2D" parent="."]
position = Vector2( 192, 0 )
[node name="Bottom" type="CollisionShape2D" parent="Killzone"]
shape = SubResource( 1 )
[node name="Left" type="CollisionShape2D" parent="Killzone"]
position = Vector2( -202, 0 )
shape = SubResource( 2 )
[node name="Right" type="CollisionShape2D" parent="Killzone"]
position = Vector2( 202, 0 )
shape = SubResource( 2 )
[node name="ZoneDetection" type="Area2D" parent="."]
collision_layer = 0
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="ZoneDetection"]
position = Vector2( 192, 0 )
shape = SubResource( 3 )
[connection signal="body_entered" from="Killzone" to="." method="_on_Killzone_body_entered"]
[connection signal="area_entered" from="ZoneDetection" to="." method="_on_ZoneDetection_area_entered"]