[gd_scene load_steps=3 format=2] [ext_resource path="res://Pegs/Green/HitSFX.gd" type="Script" id=1] [ext_resource path="res://SFX/greenExplodes.wav" type="AudioStream" id=2] [node name="HitSFX" type="AudioStreamPlayer2D"] stream = ExtResource( 2 ) volume_db = 8.0 autoplay = true bus = "SFX" script = ExtResource( 1 )